dux - Level Designer

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dux - Level Designer

Postby 9f1062f623f9 on Tue Oct 23, 2007 2:41 pm

Updated as of 30/9/2008

Name: Oli Hobbs
Age: 21
Location: Wales, UK
Contact: lyric@gotadsl.co.uk

In order of newness:

Company of Heroes (Amateur)
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Torque Shader Engine (Paid work)
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Half-Life 2 Deathmatch Drift (Amateur)
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Half-Life 2 Insurrection (Amateur)
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More can be found here
http://dux.interlopers.net/
Last edited by 9f1062f623f9 on Tue Sep 30, 2008 5:45 pm, edited 1 time in total.
Level Designer :: Natural Selection 2
Online Portfolio :: http://dux.interlopers.net

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9f1062f623f9
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Postby Psy on Tue Oct 23, 2007 3:17 pm

Someone give this guy a job.
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Postby Au-heppa on Tue Oct 23, 2007 3:46 pm

I think I used to play dm_drift with a friend of mine
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Postby Generalvivi on Tue Oct 23, 2007 3:50 pm

love the torque stuff dux. very nice
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Postby Vahn on Tue Oct 23, 2007 3:52 pm

Spank my ass and call me judy! Why don't you have a job yet? :evil:
I am 70% addicted to Counterstrike. What about you?
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Postby marks on Tue Oct 23, 2007 5:21 pm

Psycho wrote:Someone give this guy a job.
dux wrote:1 year Indie freelance contract work with the Torque Shader Engine.


And yeah Oli, those borders = fail. Sort it out.
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Postby cdxx on Tue Oct 23, 2007 5:47 pm

SpaceJesus wrote:
Psycho wrote:Someone give this guy a job.
dux wrote:1 year Indie freelance contract work with the Torque Shader Engine.


And yeah Oli, those borders = fail. Sort it out.


great work dux. the quality of your work looks great.

but... i agree with spacejesus, those boarders look awkward. Also, if you have such boarders why not include the credits on the boarders themselves rather than on the screenshots?
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Postby visselke on Tue Oct 23, 2007 6:00 pm

Very nice brush work, very nice texturing, very nice lighting.
Actually it's all awsome :-D
Amazing work.
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Postby zombie@computer on Tue Oct 23, 2007 6:41 pm

Nicccee

that torque thing easy to work with?
When you are up to your neck in shit, keep your head up high
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Postby 9f1062f623f9 on Tue Oct 23, 2007 6:41 pm

They are linked directly from my portfolio which embeds them around the image. I couldn't be bothered to re-edit them all. D:

Reasonably zombie, it just likes to make errors for fun, though.
Level Designer :: Natural Selection 2
Online Portfolio :: http://dux.interlopers.net

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Unknown Worlds
 
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Postby Kubata on Tue Oct 23, 2007 7:53 pm

Great stuff, dm_drift is especially impressive. Your work definitely has an expert feel to it and looking at the torque engine pictures, I'm trying to understand just how you managed to get it done.

I tried working with the torque engine once...all I caught, from what I could understand anyway, is the fact that anything short of mountains and hills have to be imported models (i.e. there is no user-friendly "brush-like" device to create architecture).
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"You can have all the cool effects and the latest technology, but if you don't nail that 30 seconds of fun, you're not gonna have a great game." - Jaime Griesemer
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Postby theangriestbadger on Wed Oct 24, 2007 4:59 pm

Lovely work dux, you have a real talent with atmosphere and lighting, very nice stuff.
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Postby RawMeat3000 on Thu Nov 08, 2007 9:41 pm

Really, truly, monster awesome. These maps are amazing.
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Postby theCommie on Thu Nov 08, 2007 9:49 pm

RawMeat3000 wrote:Really, truly, monster awesome. These maps are amazing.


Monstrawesome!
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Postby BlekksPoncho on Thu Nov 08, 2007 9:55 pm

I love your stuff, great lighting on Drift.

But I would change it from saying "upcoming Half Life 2 modification" on your dux.interlopers.net portfolio for Insurgency :)
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