Thanks guys.
The skybox will be some large rocks/mountains. I've gotta make a tree model yet (like a ponderosa pine, wind twisted) and I'll make a skybox size one that can double as a bonsai.
Probably a few small stilted houses on the mountains too.
That fog in front of the waterfall is actually kindof bugging me. I took the particles out of sawmill and one of them causes that, but it seems to be stuck in the same place I had originally placed it. Even when I have moved the emitter WAYYY back into the water fall. You can see it looks like it is falling several feet in front of the waterfall itself.
But you can see a player in it fairly well, where the bridge fades out of site is actually just a grey rock. Plus particles and screen grabs don't seem to mesh well, you have to look real close to even see any rain but in game you can see it just fine.
But speaking of players hiding, there is a secret passage behind the waterfall