This is possibly the most visually appealing maps I've ever seen. The juxtaposition image is definitely my favorite.
However, isn't this more environmental art and not level design? (I see you put "artist" in the title too). As you excel yourself in visuals, perhaps you could put focus on showing off some playable work as well. I understand most interviewers won't probably bother actually playing the levels, but the absence of any downloadable files or referenced work (that is available) might be interpreted negatively. I'd love to play a map with this level of visual quality.