by YokaI on Sat Aug 14, 2010 12:17 pm
Begin Map
Begin Level
Begin Actor Class=StaticMeshActor Name=StaticMeshActor_17 Archetype=StaticMeshActor'Engine.Default__StaticMeshActor'
Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_2 Archetype=StaticMeshComponent'Engine.Default__StaticMeshActor:StaticMeshComponent0'
Begin Object Class=ShadowMap1D Name=ShadowMap1D_120
Name="ShadowMap1D_120"
ObjectArchetype=ShadowMap1D'Engine.Default__ShadowMap1D'
End Object
StaticMesh=StaticMesh'Vivi_Hill_Scene_Content.Pole01_MDL'
LODData(0)=(ShadowVertexBuffers=(ShadowMap1D'ShadowMap1D_120'))
ReplacementPrimitive=None
bAllowApproximateOcclusion=True
bForceDirectLightMap=True
bUsePrecomputedShadows=True
VisibilityId=1
LightingChannels=(bInitialized=True,Static=True)
Name="StaticMeshComponent_2"
ObjectArchetype=StaticMeshComponent'Engine.Default__StaticMeshActor:StaticMeshComponent0'
CustomProperties
End Object
StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_2'
Components(0)=StaticMeshComponent'StaticMeshComponent_2'
Location=(X=-182.024506,Y=151.132950,Z=-173.971100)
Rotation=(Pitch=-2048,Yaw=21960,Roll=-24)
Tag="StaticMeshActor"
CollisionComponent=StaticMeshComponent'StaticMeshComponent_2'
Name="StaticMeshActor_17"
ObjectArchetype=StaticMeshActor'Engine.Default__StaticMeshActor'
End Actor
Begin Actor Class=StaticMeshActor Name=StaticMeshActor_4 Archetype=StaticMeshActor'Engine.Default__StaticMeshActor'
Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_4 Archetype=StaticMeshComponent'Engine.Default__StaticMeshActor:StaticMeshComponent0'
Begin Object Class=ShadowMap1D Name=ShadowMap1D_108
Name="ShadowMap1D_108"
ObjectArchetype=ShadowMap1D'Engine.Default__ShadowMap1D'
End Object
StaticMesh=StaticMesh'Vivi_Hill_Scene_Content.Pole02_MDL'
LODData(0)=(ShadowVertexBuffers=(ShadowMap1D'ShadowMap1D_108'))
ReplacementPrimitive=None
bAllowApproximateOcclusion=True
bForceDirectLightMap=True
bUsePrecomputedShadows=True
VisibilityId=2
LightingChannels=(bInitialized=True,Static=True)
Name="StaticMeshComponent_4"
ObjectArchetype=StaticMeshComponent'Engine.Default__StaticMeshActor:StaticMeshComponent0'
CustomProperties
End Object
StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_4'
Components(0)=StaticMeshComponent'StaticMeshComponent_4'
Location=(X=-187.440277,Y=178.622498,Z=-180.971100)
Rotation=(Pitch=1348,Yaw=-33868,Roll=1748)
Tag="StaticMeshActor"
CollisionComponent=StaticMeshComponent'StaticMeshComponent_4'
Name="StaticMeshActor_4"
ObjectArchetype=StaticMeshActor'Engine.Default__StaticMeshActor'
End Actor
End Level
Begin Surface
End Surface
End Map