cp_axle_a4aDropbox 18.4MB .7zTF2maps 20.1MB .zipThis release mainly addresses map issues.
cp_axle_a4a change log:Fixed Blu's forward-forward spawn locking on back cap.
Removed excess signage to conform with Valve's 5cp signage theory.
Added minor details (trees and select point_lights).
Added collisions to server boxes at final CP's.
Added gate to ventilation shaft drop down at final CP's (prevents fall damage).
Increased mid capture time by 12.5% (from 8 seconds to 9).
Increased light in some RED areas.
Player clipped several exploitable ledges.
Player clipped BLU scaffold.
Player clipped spytech fences.
Rotated main spawn room 45 degrees to reduce player orientation confusion.
Added small ammo pack in BLU base (previously missing).
Also, custom material (swamp vine) should now be packed.
Map should be up on:
TF2maps - 174.34.133.100:27500 Dallas, Texas, US
TF2maps - 85.234.148.93:29015 London, England
_a3 is on:
Playstuff - 84.45.84.166:27015 Westbourne, England
But _a4 should be up soon.