[Unreal] How do I 'start a new project'?

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[Unreal] How do I 'start a new project'?

Postby omnicoder on Tue Dec 21, 2010 1:30 am

I think I'm just missing something obvious, but, I haven't been able to figure this out; how do I create a new Unreal project?
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Re: [Unreal] How do I 'start a new project'?

Postby Surfa on Tue Dec 21, 2010 3:58 pm

You don't get a lovley set up like valve provides but basically what you want to do is take the base classes and extend upon them to create your game.
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Re: [Unreal] How do I 'start a new project'?

Postby Spike on Tue Dec 21, 2010 9:51 pm

http://udn.epicgames.com/Three/Developm ... mming.html

http://udn.epicgames.com/Three/Developm ... oject.html

I'm going to start making some unrealscript tutorials once I figure out how stuff works.
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Re: [Unreal] How do I 'start a new project'?

Postby Mr. Happy on Sun Mar 06, 2011 8:24 pm

We need a "Guide to Unreal for Source Modders" guide. If I knew more about Unreal I'd start on one.
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