Seems rather elaborate, and at any rate I threw that out a while back so I can focus on the rest of the slew of problems that are plaguing my ass of a map. Right now though, I'm focusing on combine pod woes, which I already detailed.
are you shure youre map isn't leaking because you said after deleting the player start it still happens from there. it seems youre map is not updating. and for the problems with the pod i can only give you this tut:http://www.halfwit-2.com/?page=tutorials&id=19
There are a few ways A) It will stop at the last path_track B) on a path_track that it will pass, make a new event and OnPass -> Whatever_the_name_of_the_pod_is -> stop C) Have whatever you want to stop it, and then just use Whatever_the_name_of_the_pod_is -> stop
Well, I fixed the sound (the sound file was in the wrong category), but now I have another problem. Special effects (steam, sparks, explosions) aren't appearing. I can hear the sparks so I know they're there, but I can't see anything.