I'm going to try and go as highpoly as i can and detail the shit out of everything and see how far i can push it.
"Why aren't you making it in UDK/cryengine?" Because i like source!
It is currently Wed May 22, 2013 1:09 am








cz_squishy wrote:Build cubemaps

xamuli wrote:In the 2D views of the map editor, the numbers are glitched:
How can I fix it?
Major Banter wrote:Zecrah, you've come from nowhere yet have rapidly become a Hammer God.
Wtf.
Zecrah wrote:xamuli wrote:In the 2D views of the map editor, the numbers are glitched:
How can I fix it?
Do you have an ATI graphics card? Possibly a newer one?

Major Banter wrote:Zecrah, you've come from nowhere yet have rapidly become a Hammer God.
Wtf.

Major Banter wrote:Zecrah, you've come from nowhere yet have rapidly become a Hammer God.
Wtf.
xamuli wrote:In the 2D views of the map editor, the numbers are glitched:
How can I fix it?




greenman wrote:cz_squishy wrote:Build cubemaps
Didn't fix.


no00dylan wrote:Using 3DS Max is there any way to re-size my model so the UV Map doesn't get totally screwed up? I'm trying to make a few models out of one, just re-sizing it.
jangalomph wrote:Wise words from a wise man. ^


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