City 17: Episode One Media Frenzy

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City 17: Episode One Media Frenzy

Postby Mess on Sat Dec 10, 2011 2:05 am

The incredibly handsome chaps at Team Gear have been busy releasing a slew of media over the last ten days, culminating in a 3-minute trailer that shows off both gameplay and new engine effects.



Head over to their Moddb page to check out the rest of their media, which includes fancy things like motion capture animation, relief mapping, and global dynamic lighting.
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Re: City 17: Episode One Media Frenzy

Postby Armageddon on Sat Dec 10, 2011 2:17 am

Amazing stuff here!
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Re: City 17: Episode One Media Frenzy

Postby Plague on Sat Dec 10, 2011 2:35 am

Beautiful work, looks amazing and the trailer showed off so much of what to expect!


Also the trailer music was cool.
Contact. The EU welcomes the pain free. That's emotional impact.
I actually think limitation is good for creativity. If we had an engine that could do everything, we would be in trouble. It gives us focus. ~~ Randy Lundeen
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Re: City 17: Episode One Media Frenzy

Postby MrTwoVideoCards on Sat Dec 10, 2011 4:07 am

Plague wrote:Beautiful work, looks amazing and the trailer showed off so much of what to expect!


Also the trailer music was cool.


<3
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Re: City 17: Episode One Media Frenzy

Postby SotaPoika on Sat Dec 10, 2011 7:54 am

You guys suck.. at making things slow, but if quality is that, keep doing it on your own pace. I can't wait for this, I'm such sucker for C17 stuff already! :)
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Re: City 17: Episode One Media Frenzy

Postby Shirik on Sat Dec 10, 2011 9:15 am

Are they still going to release it as Open Source project?
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Re: City 17: Episode One Media Frenzy

Postby Gary on Sat Dec 10, 2011 10:14 am

Last I checked, they plan on releasing the source along with the mod.
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Re: City 17: Episode One Media Frenzy

Postby MrTwoVideoCards on Sat Dec 10, 2011 10:35 am

Gary wrote:Last I checked, they plan on releasing the source along with the mod.


Yup.
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Re: City 17: Episode One Media Frenzy

Postby pk_hunter on Sat Dec 10, 2011 6:37 pm

The mod itself looks stunning - honestly I can't wait to play it, but that was a really pretty poorly directed trailer - mostly in the edit by the looks of things.

/2cents
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Re: City 17: Episode One Media Frenzy

Postby dissonance on Sat Dec 10, 2011 7:09 pm

diggin' it like an archeologist.
i had fun once, and it was awful.
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Re: City 17: Episode One Media Frenzy

Postby Shirik on Sat Dec 10, 2011 10:20 pm

Yeah, btw talking about mods
There is another M O D that comes to be with HALF LIFE 1 - Cry Of Fear. That's definitely worth checking it out (it also will come out Before City 17). Just wanted to say... umm just give it a "like"




http://www.facebook.com/pages/Cry-of-Fear-mod/111800915551808
Put the LIKE here, they would post the release date if they get 5000 likes.
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Re: City 17: Episode One Media Frenzy

Postby MrTwoVideoCards on Sun Dec 11, 2011 2:04 am

Shirik wrote:Yeah, btw talking about mods
There is another M O D that comes to be with HALF LIFE 1 - Cry Of Fear. That's definitely worth checking it out (it also will come out Before City 17). Just wanted to say... umm just give it a "like"




http://www.facebook.com/pages/Cry-of-Fear-mod/111800915551808
Put the LIKE here, they would post the release date if they get 5000 likes.


Lol, dude. Great mod, but gawsh, why you steal thread.
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Re: City 17: Episode One Media Frenzy

Postby Armageddon on Sun Dec 11, 2011 2:31 am

Shirik... Not cool bro...
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Re: City 17: Episode One Media Frenzy

Postby trcc on Sun Dec 11, 2011 3:42 am

My eyes tricking me or the shotgun reload animation is awful? I couldn't get my eyes off the shotgun. So distracting (in a really bad way)

Nice lighting effects but all of this were shown in previous tech trailers?! I fail to see what new this trailer brings to the table tbh!
and the 30 last seconds don't show much...?!
And not 1080p video :x

Looking forward to it nontheless! :smt023
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Re: City 17: Episode One Media Frenzy

Postby Gary on Sun Dec 11, 2011 4:01 am

trcc wrote:And not 1080p video :x


Though I can't watch 1080p due to my ISP, I would of liked the option.


Great looking mod btw.
Have a question related to modding or something I posted? Something that needs staff attention? I haven't been active lately, but feel free to PM me or message me on Steam(link below)

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