dark0r wrote:I've been busy with exams since the end of November, so unfortunately not. They finish tomorrow, so I'll get straight back to work, don't worry... I haven't left them.
we don't pay you to take exams
It is currently Wed Apr 10, 2024 9:34 pm
dark0r wrote:I've been busy with exams since the end of November, so unfortunately not. They finish tomorrow, so I'll get straight back to work, don't worry... I haven't left them.
IBeMad wrote:Haha yeah, almost exactly what I[list=][/list] was planning to do. I'd have to draw each model from the point of view of the light, (to create a planar shadow) then combine them in screenspace, while somehow using the depth buffer to warp the shadows. All without using shaders since I'm using the alien swarm sdk.
Gary wrote:IBeMad wrote:Haha yeah, almost exactly what I[list=][/list] was planning to do. I'd have to draw each model from the point of view of the light, (to create a planar shadow) then combine them in screenspace, while somehow using the depth buffer to warp the shadows. All without using shaders since I'm using the alien swarm sdk.
Well, these RTT shadows work nothing like that. As far as I know.
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