by Gambini on Fri Feb 03, 2012 12:03 am
Enough! For about four years i have been running my mod under EP2´s folder but i´m already tired of renaming folders everytime i want to play an usermap, or having to see my custom content mixed with the game (don´t know which is wors).
If i create a mod or install that basemod from moddb will it work just like Ep2? I mean, i want all content and features without the hassle of copying all the models and other files. Is there any way to do this? utopically i´d like that dynamic shadows someone mentioned around here (you know, those shadows that react to the closest light and not to the shadow_control entity) and those other special features like grass sprites that will bend when stomped. But i can live without that for now. What about engine versions? I always run ep2 with the 2009 engine but didn´t notice any difference from when i used 2007.