The Official Interlopers "Map Pimpage Thread"

Reveal what you have made so far and get feedback on development.

Re: The Official Interlopers "Map Pimpage Thread"

Postby joe_dirt976 on Fri May 11, 2012 11:36 am

what game is that?
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Major Banter wrote:Joe Dirt. Also known locally in Interlopers as "Hammer Machine"
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Hollow on Fri May 11, 2012 12:36 pm

joe_dirt976 wrote:what game is that?


u srs?
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Sathor on Fri May 11, 2012 2:41 pm

Is the weapon in the screen supposed to be a H&K USP? Their weapon modeller should be fired :smt018
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Knights on Fri May 11, 2012 4:39 pm

Dejavo wrote:Have been making some slow progress on my jap-country side scene. Trying out a night version, complete with fireflies (aka func_dustmotes lol)
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I had to dig for this in this thread, but great work! My only gripe is that I can't see the building enough and that far image of a fogged out box like building looks like nothing. I like everything else could use something in the water maybe a few lily pods. That skybox is great too ALMOST a bit too tf2 cartoony looking but just a tad with the clouds. Great over all!
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Re: The Official Interlopers "Map Pimpage Thread"

Postby llr on Fri May 11, 2012 5:18 pm

Color correction done in photoshop. Is there any way to output .raw from photoshop? Color Correction Tool isn't really that easy to use...

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Which one? I think last one fits the "urban" feel of the map more, but I find first one looking better
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Menno21 on Fri May 11, 2012 5:24 pm

I like the second one very much! nice colors, like what u said, more urban feeling, my eyes give more attention to the second picture! I think that would be the best for your map. How do you add this colors to your map? you use color correction UI in game?
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Re: The Official Interlopers "Map Pimpage Thread"

Postby nub on Fri May 11, 2012 6:13 pm

Sathor wrote:Is the weapon in the screen supposed to be a H&K USP? Their weapon modeller should be fired :smt018

Nah it's some other pistol. They replaced the USP with it. I can't recall the name though.

The thing I dislike most about the pstiols is how some of the pistols share the exact same animations (and origins). I liked how every gun had unique animations and origins because it came down to "preference" to which pistol you liked to use, and not simply because one pistol had better stats.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby llr on Fri May 11, 2012 6:17 pm

Menno21 wrote:I like the second one very much! nice colors, like what u said, more urban feeling, my eyes give more attention to the second picture! I think that would be the best for your map. How do you add this colors to your map? you use color correction UI in game?


Yeah, I will use color correction UI and try to get it as close as possible. (I don't really like the color correction UI :D)
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Saxon on Fri May 11, 2012 6:19 pm

llr wrote:Color correction done in photoshop. Is there any way to output .raw from photoshop? Color Correction Tool isn't really that easy to use...

I wish you could, but you're taking a step in the right direction!

When you apply colour correction in photoshop, note down the values you use for desaturation / correction; then load up the CC tools in game and use those values. This is pretty reliable method, much more so than the preview you get in game.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Dives on Fri May 11, 2012 6:20 pm

nub wrote:Nah it's some other pistol. They replaced the USP with it. I can't recall the name though.

Its just the glock.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby nub on Fri May 11, 2012 6:20 pm

MáØ wrote:Image
Image

Updated lighting/grass sprites/fog etcetc.


Must...resist...urge...to play Stalker.


Looks delicious by the way.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby MáØ on Fri May 11, 2012 8:02 pm

Thanks. Now if only I could figure out the Engine Hunk Overflow issues x.x

(edit, fixed it)
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Re: The Official Interlopers "Map Pimpage Thread"

Postby llr on Sun May 13, 2012 4:45 pm

This time real color correction, and not photoshop one :D

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(Got way too high lightmap scale on that wall)

Is it normal that rain disappears when looking downwards on CS:S? Going to work more on lighting next.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby joe_rogers_11155 on Sun May 13, 2012 4:57 pm

give everything a lightmap of 4
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Re: The Official Interlopers "Map Pimpage Thread"

Postby skoften on Sun May 13, 2012 5:57 pm

joe_rogers_11155 wrote:give everything a lightmap of 4

Why would you advise that ? Do you hate him and you want his map to run at 15fps and be 40mb?
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