Again, thanks guys! First of all, thanks for posting that play-through, Black_Stormy! Here's a question for you guys... Are you all having those shader issues again?! When I went back to finish this map just recently, I realized they were back for me on a new video card that wasn't getting them prior to that... So the shiny cars, as well as some walls and floors in the house and a couple of other things I think, can be made better by switching to medium shaders instead of high or very high. This seems odd to me. I screwed with lighting and cubemaps for hours (if not days!) on this map, and it was great until recently, then this crap started happening again. It used to happen to me all the time with my old Radeon card, but the newer Nvidia card wasn't having the same issues at all. That said, it quite possibly still could be something I did with cubemaps, I think...?! I dunno... If anyone has any thoughts or comments on this, I'd love to hear them! Cheers!