Yet another map problem. I can't get a func_tank spotlight to yaw and pitch NPC or player-wise, along with a minigun emplacement in my map. This happens with all the other func_tank entities I try to create in my maps.. Also, they won't fire. The settings are as such:
Name: SpotlightTank1
Parent: SpotlightModel1
pitch-yaw roll 0 0 0
render fx: normal
render mode: normal
FX amount: 255
FX Color: 255, 255, 255
Disable Shadows: No
Control Volume: SpotlightControlVolume1
Yaw rate: 200
Yaw range: 60
Yaw Tolerance: 15
Pitch rate: 120
Pitch range: 60
Pitch Tolerance: 5
Barrel Length: 31
Barrel Horizontal: 0
Barrel Vertical: 8
Rate of fire: 1
Damage per bullet: 15
Damage per bullet VS player: 10
Firing Persistance: 4
Firing Persistance2: 2
Bullet Accuracy: Perfect Shot (It's a spotlight.)
Maximum Target Range: 2500
Gun Base Attachment: aimrotation
Gun Barrel Attachment: Muzzle
Gun Yaw Pose Param: aim_yaw
Gun Pitch Pose Param: aim_pitch
Gun Pitch Pose Center: 7.5
Ammunition Count: -1 (A spotlight doesn't need ammo, of course.)
Player Lock Time 0.1
NPC Man Point: SpotlightManPoint1
Effect Handling: SMG for minigun, individual settings for spotlight.
Ammo type: None for spotlight, SMG for Minigun.
(END)
Anything I did wrong here?

