Dynamic Scope isn't showing up

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Dynamic Scope isn't showing up

Postby brokene on Sat Jul 07, 2012 9:36 pm

Hey, I followed the tutorial on valves site https://developer.valvesoftware.com/wik ... amic_Scope and after I completed the dynamic scope isn't working, actually nothings different from what is was before I tried to add the dynamic scope. Is there something that I need to add the the weapon files?

Also I've been getting the error:
c_pixel_visibility.cpp (413) : Assertion Failed: m_frameIssued != gpGlobals->framecount, whenever I give myself the crossbow (I'm using the model provided in the tutorial)

Can anybody help me out with a solution? I would be very grateful.
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Re: Dynamic Scope isn't showing up

Postby Botolf on Tue May 14, 2013 6:19 am

I had this problem with the tutorial for a while even with a clean compile. What initially escaped me is that the tutorial's example crossbow model is extracted to the wrong folder by default (root/models) , but the weapons script (root/scripts/weapon_crossbow.txt) calls for it in (root/models/weapons). It loads the standard crossbow because it can't see the custom one at the standard path. Simply moving it into a weapons subfolder gets the job done.

Edit: Woops, didn't realize how old the OP was :smt064
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Re: Dynamic Scope isn't showing up

Postby ErikKiller on Tue May 14, 2013 8:13 am

Doesn't matter, it fixes the issue and could prove useful for future reference. Thanks.
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Re: Dynamic Scope isn't showing up

Postby Armageddon on Tue May 14, 2013 8:50 am

Didn't work for me either, thanks.

I wish someone would add iron sights to that tutorial.
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Re: Dynamic Scope isn't showing up

Postby Botolf on Wed May 15, 2013 5:01 am

KK, added a note to the wiki page for posterity. Simplest things sometimes, eh? :P
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