How have dod_argentan's rails been modeled?

Any aspects of level design for the Source engine.

How have dod_argentan's rails been modeled?

Postby Prof_Orribilus on Sat Mar 18, 2017 6:21 pm

Hello.

I looked at a decompiled version of Day of Defeat Source's dod_argentan map, and i see that the rails are displacements. Do you know if they have been made only with Hammer or if with other tools?
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