[HL2DM] Quake/Unreal style map dm_lost_base_hd

Show off your finished maps, models and other creations. Screen shots are a must!

[HL2DM] Quake/Unreal style map dm_lost_base_hd

Postby gtamike_TSGK on Mon Feb 12, 2018 1:30 pm

Image
5968a5d83cc5b.jpg
Map Screenshot
(469.53 KiB) Not downloaded yet

Experience Quake Style Gameplay For Half Life 2 Deathmatch In This Custom Map.

Video: https://www.youtube.com/watch?v=AnZs66gk8tU

[youtube]https://www.youtube.com/watch?v=AnZs66gk8tU[/youtube]

Map DOWNLOAD:Image
https://gamebanana.com/maps/196167

This is my sci-fi map inspired by the classic Quake and Unreal Games. I've been working on this map for about 2 year now on and off. I hope you enjoy it as much as I had fun making it. =)

Features 
Jump Pads, Speed Ramp, Speed Ladders, Trap Room, Healing Station, Automatic Ground Shield, Hologram Rotating Weapons and Ammo, Blue Light Bridge, Slam Tripwire Detonator, Toggle-able Prop Fly.

Power Ups
Invisible
Invulnerable
Low Grav
Speed (With Sprite Trail)
Drone (A drone will attach to the player and slowly heal plus shield)
125HP Health

dm_lost_base_hd (Tricks/Secrets)
https://www.youtube.com/playlist?list=P ... o4os9ogAnw

Image
Choose which commands you want by manually writing them in your server.cfg

Note: These commands are for custom matches and are all off (0) by default. 

Tip: 1 = On/Enable and 0 = Off/Disable)

global_set remove_hint_arrows 1
Removes the Flashing Sprites Arrows from the Map.

global_set remove_rpg 1
Removes the RPG Weapon spawn from the Map.

global_set remove_invisible 1
Removes the Invisible Player Power Up from the Map.

global_set remove_low_grav 1
Removes the Low Gravity Player Power Up from the Map.

global_set remove_speed 1
Removes the Speed Player Power Up from the Map.

global_set remove_invulnerable 1
Removes the Invulnerable Player Power Up from the Map.

global_set remove_drone 1
Removes the Drone Shield Player Power Up from the Map.

global_set remove_phy_cans 1
Removes the Gas Canisters that fly around the Map and explode.

global_set enable_slam_drop 1
Allows players that have died holding the slam to drop the weapon.

global_set enable_rpg_drop 1
Allows players that have died holding the RPG to drop the weapon.

global_set free_up_90_edicts 1
This frees up 90 edicts by removing most orange sprites and sparks.

gobal_set screenoverlays_off 1
Displays game text for sound announcements instead of screen overlay text (Textures).

global_set no_player_flash 1
Displays all player models the normal way with no additional flashing effects added. 

global_set alien_mode 1
Displays all player models to be a bright green colour to make players stand out more. 

global_set alien_mode_no_flash 1
Displays all player models to be a bright green with additional flashing effects added.

global_set sm_spawnprotect_on 1
Turns on SM spawn protect pluggin, off by default as it can display all players to be red!

Image
Mapper since 2007 http://gamebanana.com/members/215600
gtamike_TSGK wrote:Innovation making new ideas come to life ¦)
User avatar
gtamike_TSGK
Regular
Regular
 
Joined: Wed Sep 01, 2010 12:24 pm
Location: UK

Re: [HL2DM] Quake/Unreal style map dm_lost_base_hd

Postby gtamike_TSGK on Thu Mar 01, 2018 9:54 pm

Mapper since 2007 http://gamebanana.com/members/215600
gtamike_TSGK wrote:Innovation making new ideas come to life ¦)
User avatar
gtamike_TSGK
Regular
Regular
 
Joined: Wed Sep 01, 2010 12:24 pm
Location: UK

Return to Showcase

Who is online

Users browsing this forum: Bing [Bot]