Valve Working On Improving SDK

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Valve Working On Improving SDK

Postby ad_hominem on Wed Feb 23, 2011 3:03 pm

Gabe Newell, via the Steamcast podcast, has sent word that Valve are working hard on improving the tools available for Source. From the transcript of the interview with Newell:

Backstepper: MasterGir asks: ‘Will Valve ever update the source SDK, especially Hammer?’

Newell: Oh yeah, we’re spending a tremendous amount of time on tools right now. So, our current tools are... very painful, so we probably are spending more time on tools development now than anything else and when we’re ready to ship those I think everybody’s life will get a lot better. Just way too hard to develop content right now, both for ourselves and for third-parties so we’re going to make enormously easier and simplify that process a lot.


You can listen to the latest podcast, as well as read through the transcript, on the Steamcast website.
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Re: Valve Working On Improving SDK

Postby marnamai on Wed Feb 23, 2011 3:41 pm

Old news is old, but still good none the less.
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Re: Valve Working On Improving SDK

Postby Dr Evil on Wed Feb 23, 2011 3:43 pm

I hope so
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Re: Valve Working On Improving SDK

Postby ad_hominem on Wed Feb 23, 2011 4:20 pm

I figured it was worth mentioning after the kerfuffle that was the Source Modding Community SDK Petition.
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Re: Valve Working On Improving SDK

Postby Vilham on Wed Feb 23, 2011 4:30 pm

hopefully they listened to some of the suggestions on there.
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Re: Valve Working On Improving SDK

Postby Dr Evil on Wed Feb 23, 2011 4:32 pm

Yah, no kidding
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Re: Valve Working On Improving SDK

Postby zombie@computer on Wed Feb 23, 2011 4:56 pm

Is this the same Newell that said they were still working op EP3 and it was to ship in Christmas 2007?

Yeah, i know, sarcasm, but still.
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Re: Valve Working On Improving SDK

Postby Dr Evil on Wed Feb 23, 2011 5:56 pm

I wish I knew, but I also wish they would hurry up with EP3 also
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Re: Valve Working On Improving SDK

Postby joe_rogers_11155 on Wed Feb 23, 2011 7:34 pm

drag-and-dropping content into Hammer, the Entity Tree viewport, and fully functioning dynamic lighting.

that's what i want. among other things.
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Re: Valve Working On Improving SDK

Postby wood250 on Wed Feb 23, 2011 7:45 pm

resizeable models- top of list I hope
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Re: Valve Working On Improving SDK

Postby Mephasto on Wed Feb 23, 2011 8:56 pm

I wonder how long this will be in "valve time"

Still, good to hear they are working on it.
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Re: Valve Working On Improving SDK

Postby snah on Wed Feb 23, 2011 9:11 pm

oh godddddd.... I wrote my freaking dissertation on this subject! The Source Game Engine as a Suitable Platform for Developing Vast and Expansive Environments! IF ONLY ID HAD THIS TRANSCRIPT FOR MY CONCLUSION! AAAAAAAAAH! *kills self*
I was using func_details way before it was cool.
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Re: Valve Working On Improving SDK

Postby MayheM on Wed Feb 23, 2011 11:46 pm

Are they going to fix the random crashes? That would be awesome... Though if they do, what is going to remind me to save my work the next time?
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Re: Valve Working On Improving SDK

Postby marks on Wed Feb 23, 2011 11:50 pm

Man this came up in my interview at CA a few weeks ago, they made it sound like I was bitching unnecessarily about the tools. From the man himself though - Source SDK is painful to use.
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Re: Valve Working On Improving SDK

Postby Gambini on Thu Feb 24, 2011 12:06 am

I´m scared. "enormously easier" has an ambiguous meaning for some people´s books.
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