Wow it’s already June, which means not long until E3! Could we see Valve reveal something new this year? Let’s keep our fingers crossed and pray to the gods.
Let’s have a prediction poll… no prizes for guessing correctly though, other than the satisfaction gained by proving you are a master psychic.
Disclaimer : I actually have no idea if Valve will even be at E3 this year.
Steam Controllers have been unfortunately delayed to 2015, which is a bit sad as I was looking forward to getting one this year, however as Valve have shown us many times before, they don’t compromise on product quality to meet release dates. Valve time guys..
Click here to find out more.
Csgo got improved twitch support, and twitch got improved Csgo integration which is a pretty neat partnership.
You can read more about it here.
The International prize pool exploded past everyone’s expectations and surpassed the stretch goals. Astonishingly the compendium has already raised Eight million dollars and is still going strong.
Valve have added a range of new stretch goals and have released the initial stretch goal rewards to compendium owners. The new Immortal items are imo some of the best additions to dota 2 thus far.
Dota Cinema have made an awesome video showcasing all the new items .
Watch it here.
Also in the news recently , During a twitch interview Counter strike creator and ex Valve employee Minh Le “GooseMan” accidently? confirms that valve are indeed working on Halflife3 and Left 4 Dead 3.
"I saw it, it looks great. I was really excited when I saw that, I was like 'wow, this looks great'."
Click here to listen to his comments.
The Forgotten Journey
The competition is in full swing with only a month left to go! Don’t forget to keep updating your wip threads! It looks like its going to be really fun competition to judge. I am already blown away by some of the entries. Keep up the great work guys!
Also a shout out to Shawn Olson whom has released WallWorm 2.0 !
A fantastic update to the number one 3dsmax source engine tools. Its a great package that I think a lot of us make use of. If you haven't tried it before I suggest giving it ago, its pretty much your all in one plugin for 3dsmax source engine shenanigans. Its designed specifically to ease the 3dsmax to source process, and once incorporated into your workflow will definitely speed things up!
Shawn has been updating it for some years now, so a big thank you to him for continuing to support the source & Interlopers community!
Shawn has also just released a super useful guide specifically for hammer users that want to learn to 3dsmax, really worth checking it out even if your a 3dsmax pro.
Check out the 3dsmax guide for hammer users.Hammered-to-the-Max.
Check out the latest version of Wallworm here.