Name: Kim "Fearlezz" Nehzaty
Goals: To work as a level designer in a professional environment.
I started with creative work when I was 10 years old, I first started out with Adobe Flash 8. I created stick animations at first, then later I got into some coding with flash. I started making flash tutorials on how to use various effect using coding. Then later on I started making websites in flash. After maybe a year later I got into level design.
The first times I created maps was for Counter Strike:Source. And I was a complete noob :).But today all my friends call me god-like and stuff like that. Ofcourse they are just trying to be nice to me. But when I actually take a good look at what I have created, I really think back of what I used to be like. Compared to what I did for CS:S:roll: .
Recently, I've started some simple modeling with XSI. Just until I get 3Dsmax or something. I actually managed to create a cinematic explosion in XSI. I compiled it and all, but I forgot to export the animation frames. So fail on that. Anyhow, still very much beginner in modeling. But hopefully I'll get better on that.
At the moment I am creating maps for Team Fortress 2 and Left 4 Dead. Something I really enjoy doing.
I am also working on a mod called 'No Contact'. My job there is as a level designer.Under all this time I came by Photoshop, my parents works with photos and since they use Photoshop as well, I've learned a lot from them. I also have knowledge of simple HTML coding. But of all of these things, I most enjoy mapping. I just put music on and let the creativity flow. 8)
I also have fully knowledge in Source Demo Smoother. Its a great tool. Plus, I'm pretty good in Adobe Premiere, which is a professional video editing tool.
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