Location: Tokyo Japan
I started using hammer Editor in 2010 to fulfill my needs for better maps in the multiplayer scene on gmod and continue to do so. I am very familiar with all if not most aspects of mapping and have sufficient knowledge of modelling and texture creation.
My UDK skills aren't up to par with making really great things yet but its getting there.
I do not currently have a portfolio website.
My Picasa web album is where I post a lot of my work. Finished or unfinished.
Hammer Editor (Advanced), Source Particle Editor (Intermediate), Photoshop (Intermediate), 3ds Max (Intermediate), Maya (beginner), Mudbox (intermediate), UDK (intermediate), 3D Coat (intermediate)
I am affiliated with pixeltail games (Gmod Tower Devs)
If there is something you really want help with we can discuss it
As I did not have a whole lot to work with and was unable to create my own content back when I started, my older work has a lot of custom content made by other individuals. I tried to give credit wherever was due when I released the maps. Thank you to those who put their work out for people like me.
ose_snowbound Just a small quick map for a firefight/base construction mod
zs_abstraction One of my most popular maps. I think it was the tropical scene that sold it.
Thanks for reading!
Let me know what you think in the comments, criticism welcome.
I realize a lot of my work is not based on realism, something I should probably work on to add.
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4.38 out of 5 (8 ratings)