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Wednesday, January 07, 2009
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Interlopers.net - Half-Life 2 News & Tutorials
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Map Spotlight
Map:
de_recon
Author:
3d_mike
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Food in Half Life 2
Create Realistic Sky Boxes
Adding Custom Voice Files
Particle Effects Editor Basics
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Texture Creation Tutorials
Tutorial Index
-> Texture Creation
Alpha Channel Textures
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Alpha Channel is the fancy name for see through parts of a texture, like girders or a fence.
Artificial Rock Texture
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A step by step on creating a rock/terrain texture.
Base Texture Creation
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These are the basic textures created before details are added, in this case metal.
Base Texture Creation 2
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Same as above but with wood.
Creating Decals
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Decals are still cool, so learn how to make your own.
Creating Paint Alpha 1
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We have two guides on creating Paint Alpha, this being the first.
Creating Paint Alpha 2
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And this one being the other guide.
Creating Reflective Textures
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How to get your texture to shine with the cubemaps applied to it.
Ground Textures
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It can be very hard to get textures to tile, especially when you use them on the ground. Have it explained here.
Normal Map
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A guide to what Normal Map is and how to apply it to your textures.
Normal Map 2
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Similar guide but goes into more detail about getting the Normal Map into the Source Engine.
Refracting Textures
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Sexy shader effects.
Room Patterns
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Some texture considerations for rooms.
Switchable Textures
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Creating textures that can change state, very useful.
Texture Patterns
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Taking a texture and tiling it using Photoshop.
Texture Studies
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An article based guide on the aesthetics of real photos that can be used as textures.
Texture Variation
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A short but sweet look at making sure your textures are used correctly in terms of their look.
Transparent Textures
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How to create textures that have transparent properties to them.
Using Nemesis' VTF Plugin
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A nice easy look at using a GUI tool to create textures.
Water Textures
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How to create water textures, including a scrolling effect.
Map Battle News
Map Battle 31 - Gate [Template]
Check out previous Map Battles and find other info in the
Design Section
Forum Latest
Map Battle 31 - Gate [Template]
by:
CactusFantastico
Wolverine X-men Origins
by:
Habboi
"Found a displacement edge abutting multiple other edges." ?
by:
ThePain
Starting an Animation through a Trigger
by:
Kyl'
Final Compile
by:
Kyl'
Fearlezz - Source Level Designer and Graphic Artist
by:
ghost12332
Free page.tl Website and Templates
by:
ghost12332
Joutomaa Released
by:
marnamai
Interlopers Particle Effect Thread
by:
ghost12332
Another water thread!
by:
MajorThrifkZ
Epidemic Mod
by:
Liske
Arena_Medieval_b4 - new beta vers
by:
Spektrum
Computer for under $200
by:
stoopdapoop
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