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Re: Wall Worm 2.0 has Arrived

I gotta say thanks a lot for this tool! Once you get used to the UI it's frigging awesome. Everything about modeling for source what once was tedious work with the command line tools and whatever the fuck you had to deal with before. You pretty much forget how shitty it was before since once you get ...

Re: Model pimpage Thread

Yeah that is the same thing but as what Hollow said, in UE4 since it has the material system. Instead of using a diffuse for your brick wall to represent red bricks and the grey cement filling. You just make instances for a red brick and grey cement filling, and just make a mask of a brick wall ...

Re: Model pimpage Thread

@plagueofburia I think it looks pretty nice, though I'd remove the longer unused spikes unless they are going to be connected into something. That pipe texture could also need some refining. I'd probably use a color somewhere from white/gray which would fit better to the combine color space + add ...

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