Any aspects of level design for the Source engine.
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- [CSGO] Hammer looks for gameinfo.txt in the wrong directory
by drblacklips » Fri Feb 08, 2013 12:08 am
- 6 Replies
- 3979 Views
- Last post by drblacklips
Fri Feb 08, 2013 2:55 am
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- Failed to Start game (app already running)
by ThePain » Wed Jan 30, 2013 1:50 pm
- 4 Replies
- 2685 Views
- Last post by ThePain
Mon Feb 04, 2013 2:57 pm
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- Breaking Brush to Unlock a Door?
by rektolisk » Thu Jan 31, 2013 10:36 pm
- 3 Replies
- 1764 Views
- Last post by ErikKiller
Fri Feb 01, 2013 9:51 am
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- flashlight problems
by flap » Sun Jan 27, 2013 1:13 am
- 10 Replies
- 4330 Views
- Last post by flap
Tue Jan 29, 2013 7:57 am
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- File directory
by ThePinkPanzer » Sat Jan 26, 2013 1:45 am
- 4 Replies
- 2122 Views
- Last post by ThePinkPanzer
Sat Jan 26, 2013 4:22 am
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- antlions mapping problem
by lsq5i5j » Mon Jan 21, 2013 8:59 am
- 3 Replies
- 2027 Views
- Last post by LordDz
Mon Jan 21, 2013 3:04 pm
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- Brushes appear normally in hammer, but ingame theyre gone?!
by xSiniq » Wed Jan 16, 2013 11:46 am
- 9 Replies
- 3943 Views
- Last post by xSiniq
Mon Jan 21, 2013 4:56 am
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- Detail Grass Sprites Problem
by remer » Sun Jan 20, 2013 7:45 am
- 2 Replies
- 1650 Views
- Last post by remer
Sun Jan 20, 2013 9:29 am
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- Design productivity
by brintron » Mon Jan 07, 2013 1:08 am
- 3 Replies
- 1846 Views
- Last post by brintron
Mon Jan 07, 2013 4:43 am
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- Another VVIS taking 9000 hours thread
by blackmantis357 » Sun Jan 06, 2013 7:19 am
- 12 Replies
- 4979 Views
- Last post by blackmantis357
Mon Jan 07, 2013 12:41 am
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- Complex structures brushwork.
by wickys » Thu Jan 03, 2013 5:35 pm
- 16 Replies
- 6785 Views
- Last post by StefanC19
Sat Jan 05, 2013 4:30 pm
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- Using toEntity on a brush turns it into a prop_static - WTH?
by reveponym » Thu Jan 03, 2013 7:48 pm
- 1 Replies
- 1276 Views
- Last post by LordDz
Thu Jan 03, 2013 7:56 pm
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- HL2.exe has stopped working with this map only
by steak21 » Sun Dec 30, 2012 9:53 am
- 3 Replies
- 2383 Views
- Last post by steak21
Wed Jan 02, 2013 7:00 pm
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- func_detail brushes converging in centre of map.
by blackmantis357 » Sat Dec 22, 2012 3:00 am
- 16 Replies
- 6055 Views
- Last post by blackmantis357
Wed Jan 02, 2013 3:52 am
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- lighting problem
by NAPREDATOR » Wed Dec 26, 2012 12:41 am
- 3 Replies
- 1432 Views
- Last post by Smurftyours
Wed Jan 02, 2013 1:28 am
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- Concave corners - vertexes do not stay on the grid
by Sathor » Fri Jan 27, 2012 2:05 pm
- 26 Replies
- 15736 Views
- Last post by MaK
Mon Dec 31, 2012 9:36 pm
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- Disable player control for Trigger_push
by ottermaticrifle » Sun Dec 23, 2012 12:12 am
- 4 Replies
- 1544 Views
- Last post by ottermaticrifle
Mon Dec 31, 2012 4:22 pm
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- npc_citizen blocks player and pushes player out of map
by nanoxax » Sun Dec 30, 2012 1:58 am
- 6 Replies
- 2177 Views
- Last post by nanoxax
Sun Dec 30, 2012 5:29 am
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- Suspended Platform on ropes
by worldsmith » Sat Oct 08, 2005 4:09 am
- 12 Replies
- 4378 Views
- Last post by Ark11
Fri Dec 28, 2012 4:34 am
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- brushes are black when compiled with env light
by Mikey » Sat Dec 22, 2012 1:26 pm
- 3 Replies
- 1273 Views
- Last post by Mikey
Sat Dec 22, 2012 2:57 pm
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- Metrocop Shoot Flare Broken??
by stukabomber44 » Wed Dec 19, 2012 1:13 am
- 5 Replies
- 1735 Views
- Last post by joe_rogers_11155
Fri Dec 21, 2012 3:26 am
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- Info_node Flags
by Dmx6 » Wed Dec 19, 2012 8:43 pm
- 3 Replies
- 1190 Views
- Last post by marnamai
Wed Dec 19, 2012 10:40 pm
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- Canister Pod Issue
by stukabomber44 » Sun Dec 16, 2012 7:25 am
- 0 Replies
- 1454 Views
- Last post by stukabomber44
Sun Dec 16, 2012 7:25 am
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- rocket proof wall
by dangerousbrian » Fri Dec 14, 2012 4:18 pm
- 1 Replies
- 916 Views
- Last post by LordDz
Sat Dec 15, 2012 11:18 am
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- Static props not appearing
by ThePinkPanzer » Tue Nov 27, 2012 3:07 am
- 6 Replies
- 2197 Views
- Last post by ThePinkPanzer
Sun Dec 09, 2012 8:43 am
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- Collision with world I/O
by gallauco » Sun Dec 02, 2012 2:48 pm
- 1 Replies
- 921 Views
- Last post by Jangalomph
Mon Dec 03, 2012 3:06 am
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- Texture not drawing in game.
by Syph0n » Tue Nov 27, 2012 3:57 am
- 3 Replies
- 1295 Views
- Last post by Gary
Tue Nov 27, 2012 4:44 pm
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- [SOLVED] Seriously, Hammer?
by Teh Frog » Sun Nov 25, 2012 11:54 pm
- 17 Replies
- 5441 Views
- Last post by Teh Frog
Tue Nov 27, 2012 4:56 am
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- hammer source engine 2009 not working
by NAPREDATOR » Thu Nov 15, 2012 12:27 pm
- 8 Replies
- 3267 Views
- Last post by Gambini
Sat Nov 24, 2012 10:32 pm
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- HAMMER PROBLEM
by SILENTC » Thu Jun 14, 2007 7:33 pm
- 27 Replies
- 10082 Views
- Last post by Gambini
Sat Nov 24, 2012 2:15 am
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- need a tutorial for creating models. blender to l4d
by quetzalcoatl9 » Fri Nov 23, 2012 7:42 pm
- 0 Replies
- 1437 Views
- Last post by quetzalcoatl9
Fri Nov 23, 2012 7:42 pm
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- Propper issues
by Chubaka2 » Mon Jun 28, 2010 8:34 pm
- 114 Replies
- 91834 Views
- Last post by zombie@computer
Fri Nov 23, 2012 9:23 am
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- func_precipitation
by Dr Evil » Thu Nov 22, 2012 6:13 pm
- 2 Replies
- 1148 Views
- Last post by Dr Evil
Thu Nov 22, 2012 6:39 pm
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- Light, sprites and glows.
by Tenchu » Sun Nov 18, 2012 11:45 am
- 6 Replies
- 2325 Views
- Last post by Tenchu
Wed Nov 21, 2012 9:59 am
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- Hammer should use model-based mapping systems.
by TheUglyIgloo » Tue Nov 20, 2012 10:47 pm
- 10 Replies
- 3874 Views
- Last post by Gary
Wed Nov 21, 2012 2:35 am
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- Alien Swarm hammer crashes
by Slashgibber » Mon Nov 19, 2012 6:03 pm
- 1 Replies
- 1072 Views
- Last post by TheUglyIgloo
Mon Nov 19, 2012 8:08 pm
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- Indestructible prop_physics?
by Goonie » Mon Nov 12, 2012 10:19 pm
- 22 Replies
- 8246 Views
- Last post by Goonie
Sun Nov 18, 2012 6:44 pm
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- [SOLVED][L4D2] Add health to !activator?
by trebtreb » Fri Nov 16, 2012 3:02 pm
- 3 Replies
- 1311 Views
- Last post by Mehis
Sun Nov 18, 2012 3:18 pm
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- Stopping Items and Weapons Respawning
by Sadist » Wed Nov 14, 2012 5:55 pm
- 12 Replies
- 4314 Views
- Last post by Sadist
Sat Nov 17, 2012 6:20 pm
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- Valve Hammer editor hl2 deathmatch
by MASnake1 » Sun Nov 04, 2012 2:03 am
- 3 Replies
- 1462 Views
- Last post by MASnake1
Mon Nov 12, 2012 4:47 pm
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- Having headcrabs die along with their hosts
by CTN » Mon Oct 08, 2012 8:33 am
- 5 Replies
- 1860 Views
- Last post by CTN
Sun Nov 11, 2012 8:52 pm
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- Moving bomb site for de map?
by douggles » Thu Nov 08, 2012 4:53 am
- 4 Replies
- 1548 Views
- Last post by douggles
Fri Nov 09, 2012 4:23 am
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- SDK Hammer Broken for all: grid not working?
by gtamike_TSGK » Sat Oct 27, 2012 12:46 pm
- 24 Replies
- 12498 Views
- Last post by lmlPEZlml
Wed Nov 07, 2012 8:20 am
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- [CS:GO] func_dustmotes limitation ?
by Wenceslas » Mon Nov 05, 2012 7:28 pm
- 0 Replies
- 1312 Views
- Last post by Wenceslas
Mon Nov 05, 2012 7:28 pm
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- Catch: in vrad_finish
by BearHamster » Sun Nov 04, 2012 11:12 am
- 3 Replies
- 1511 Views
- Last post by kraid
Mon Nov 05, 2012 6:14 am
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- Icudt38 Library Failed To Load, HL2 NPCs Unavalible
by Zaughi » Fri Nov 02, 2012 12:07 pm
- 1 Replies
- 1456 Views
- Last post by LordDz
Sat Nov 03, 2012 9:03 am
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- Map crashes hl2.exe
by abenito206 » Mon Oct 29, 2012 12:42 am
- 8 Replies
- 2793 Views
- Last post by LordDz
Fri Nov 02, 2012 8:56 am
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- Help with a shooter entity setup - L4D2
by Naticus » Mon Oct 22, 2012 1:02 am
- 16 Replies
- 5749 Views
- Last post by gtamike_TSGK
Tue Oct 30, 2012 10:13 am
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- Active, Dynamic Lighting Preview?
by Epifire » Wed Oct 24, 2012 2:53 am
- 35 Replies
- 10305 Views
- Last post by nub
Sun Oct 28, 2012 7:57 pm
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