Grab your favourite IDE and tinker with the innards of game engines
-
- Copy entity
by gladers » Tue Jun 28, 2011 12:34 pm
- 4 Replies
- 2764 Views
- Last post by gladers
Tue Jun 28, 2011 9:33 pm
-
- Microsoft Visual Kit
by ThaGuyWithCake » Sat May 21, 2011 9:06 am
- 6 Replies
- 3837 Views
- Last post by Kosire
Sun May 22, 2011 1:48 pm
-
- Is this the right place?
by ThaGuyWithCake » Sat May 21, 2011 7:39 am
- 0 Replies
- 1698 Views
- Last post by ThaGuyWithCake
Sat May 21, 2011 7:39 am
-
- Custom hud question
by sacrifist » Mon Apr 25, 2011 12:58 am
- 3 Replies
- 2589 Views
- Last post by Armageddon
Mon Apr 25, 2011 2:12 am
-
- Stealth ELements, how?
by Yamato57 » Sun Apr 24, 2011 9:46 pm
- 6 Replies
- 3909 Views
- Last post by Ark11
Mon Apr 25, 2011 1:47 am
-
- Adjusting Guns
by stukabomber44 » Thu Mar 31, 2011 12:55 am
- 5 Replies
- 3314 Views
- Last post by Dr. Delta
Thu Apr 21, 2011 11:22 pm
-
- New zombie models
by andy4729 » Thu Mar 24, 2011 11:21 pm
- 16 Replies
- 9075 Views
- Last post by zombie@computer
Sun Apr 03, 2011 12:31 pm
-
- IPhysicsMotionController - Anyone Familiar?
by Lord Ned » Fri Apr 01, 2011 7:33 am
- 0 Replies
- 1595 Views
- Last post by Lord Ned
Fri Apr 01, 2011 7:33 am
-
- New Modder
by stukabomber44 » Thu Mar 31, 2011 7:39 pm
- 3 Replies
- 2445 Views
- Last post by stukabomber44
Thu Mar 31, 2011 9:19 pm
-
- [Question] First Person Body
by Gary » Sun Jan 24, 2010 12:31 am
- 8 Replies
- 4975 Views
- Last post by Gary
Tue Mar 29, 2011 9:37 pm
-
- When starting a mod...
by JgcxCub » Wed Mar 16, 2011 11:15 pm
- 3 Replies
- 2572 Views
- Last post by zombie@computer
Mon Mar 28, 2011 9:48 pm
-
- [TF2] Main menu VGUI link to webpage
by coldandtired » Fri Mar 18, 2011 6:15 pm
- 2 Replies
- 2225 Views
- Last post by coldandtired
Sat Mar 26, 2011 4:20 pm
-
- PackBSP: Easy custom content packing [Updated Mar 25th 2011]
by Terr » Fri Oct 30, 2009 9:48 pm
- 20 Replies
- 14210 Views
- Last post by Terr
Sat Mar 26, 2011 7:07 am
-
- Gamerules
by WaterRatj » Wed Mar 09, 2011 9:26 pm
- 4 Replies
- 2863 Views
- Last post by WaterRatj
Tue Mar 15, 2011 5:32 pm
-
- Hl2Parse up on GitHub (Java library)
by Terr » Tue Mar 08, 2011 12:04 am
- 2 Replies
- 2047 Views
- Last post by hekar
Mon Mar 14, 2011 10:47 pm
-
- Some pointer problems
by Garrador » Sat Feb 05, 2011 12:03 pm
- 4 Replies
- 2441 Views
- Last post by Garrador
Tue Mar 08, 2011 1:09 pm
-
- General C++ Capability Question
by Enraged » Fri Mar 04, 2011 6:37 pm
- 6 Replies
- 2679 Views
- Last post by Shrinker
Sun Mar 06, 2011 8:13 am
-
- Released Open Source mod
by hekar » Thu Feb 17, 2011 4:43 pm
- 9 Replies
- 4228 Views
- Last post by cheesemoo0
Thu Mar 03, 2011 1:34 am
-
- Problem loading shaders
by Cryatal » Sat Feb 26, 2011 8:19 pm
- 1 Replies
- 1411 Views
- Last post by [Steve]
Mon Feb 28, 2011 4:17 pm
-
- Color Correction Bug
by Alters1 » Sun Feb 20, 2011 4:06 am
- 0 Replies
- 1585 Views
- Last post by Alters1
Sun Feb 20, 2011 4:06 am
-
- detail props in portal
by gallauco » Wed Feb 16, 2011 7:47 pm
- 0 Replies
- 1494 Views
- Last post by gallauco
Wed Feb 16, 2011 7:47 pm
-
- Leaning in Singleplayer Mod
by ileekor » Sun Feb 13, 2011 10:55 pm
- 0 Replies
- 1677 Views
- Last post by ileekor
Sun Feb 13, 2011 10:55 pm
-
- Rocket Pistol - help
by Cryatal » Tue Feb 08, 2011 2:31 pm
- 3 Replies
- 1948 Views
- Last post by LordDz
Wed Feb 09, 2011 5:41 pm
-
- Problem with coding particle muzzle flash
by Welsh Mullet » Sun Jan 30, 2011 2:05 am
- 5 Replies
- 3056 Views
- Last post by Jangalomph
Sun Jan 30, 2011 6:10 pm
-
- Coding the InputFireUser1 command
by darendal » Tue Jan 25, 2011 8:30 pm
- 10 Replies
- 4092 Views
- Last post by darendal
Fri Jan 28, 2011 6:35 am
-
- hl2 sdk depth of field?
by gladers » Wed Jan 26, 2011 8:05 pm
- 1 Replies
- 1802 Views
- Last post by Dr. Delta
Thu Jan 27, 2011 12:30 am
-
- Problem loading or displaying a list ( General C++)
by Garrador » Sun Jan 23, 2011 10:51 pm
- 1 Replies
- 1305 Views
- Last post by Garrador
Sun Jan 23, 2011 10:58 pm
-
- Entity lingo
by sacrifist » Mon Jan 17, 2011 12:42 am
- 3 Replies
- 1752 Views
- Last post by dark0r
Tue Jan 18, 2011 9:48 pm
-
- class with static think function
by davidc538 » Tue Jan 11, 2011 10:18 pm
- 3 Replies
- 1811 Views
- Last post by zombie@computer
Sat Jan 15, 2011 6:55 pm
-
- Sdk weapons?
by Welsh Mullet » Sun Jan 09, 2011 12:36 pm
- 3 Replies
- 1843 Views
- Last post by Welsh Mullet
Sun Jan 09, 2011 1:44 pm
-
- Rewriting the logic_lineto entity code to output an integer
by coohandluke » Sat Jan 01, 2011 11:27 pm
- 2 Replies
- 1805 Views
- Last post by coohandluke
Tue Jan 04, 2011 2:57 am
-
- VB RPG
by The Giblets of Jesus » Wed Nov 24, 2010 4:10 pm
- 42 Replies
- 17031 Views
- Last post by The Giblets of Jesus
Mon Jan 03, 2011 5:51 pm
-
- rotating player
by pfannkuchen_gesicht » Sun Jan 02, 2011 8:35 pm
- 5 Replies
- 2445 Views
- Last post by -=Biohazard=-
Mon Jan 03, 2011 2:04 pm
-
- game_sounds_weapons.txt (HL2)
by Pink Panther » Thu Dec 23, 2010 2:04 am
- 0 Replies
- 1345 Views
- Last post by Pink Panther
Thu Dec 23, 2010 2:04 am
-
- MultiPlayer mod Half Life2 DM compilation problem
by hani130 » Thu Dec 16, 2010 1:41 am
- 1 Replies
- 1511 Views
- Last post by hani130
Thu Dec 16, 2010 3:15 am
-
- Trigger Collisions
by hekar » Thu Dec 09, 2010 2:18 am
- 2 Replies
- 1501 Views
- Last post by hekar
Sat Dec 11, 2010 8:58 pm
-
- Compiling Shaders
by optio7 » Wed Feb 03, 2010 7:01 pm
- 29 Replies
- 11949 Views
- Last post by Sandern
Thu Dec 09, 2010 3:21 pm
-
- Simple backpack with python.wx bug!
by BubbleQ » Thu Dec 02, 2010 3:21 pm
- 2 Replies
- 1657 Views
- Last post by BubbleQ
Thu Dec 02, 2010 6:36 pm
-
- I'm completely lost
by -ZOMG » Wed Jul 28, 2010 7:38 pm
- 28 Replies
- 12960 Views
- Last post by kkirspel
Sat Nov 27, 2010 2:52 am
-
- Client-Server coding in c#, need an idea
by davidc538 » Fri Nov 26, 2010 5:16 am
- 1 Replies
- 1277 Views
- Last post by zombie@computer
Fri Nov 26, 2010 9:49 am
-
- Many mod issues
by disturbed » Sat Nov 20, 2010 5:33 pm
- 1 Replies
- 1466 Views
- Last post by disturbed
Sun Nov 21, 2010 10:00 pm
-
- Client class and Server class communication
by Sapphon » Thu Nov 18, 2010 1:27 am
- 2 Replies
- 1698 Views
- Last post by zombie@computer
Thu Nov 18, 2010 10:12 am
-
- Possible to "fix" render-to-texture shadows?
by Gary » Thu Feb 25, 2010 7:55 pm
- 20 Replies
- 10064 Views
- Last post by Gary
Tue Nov 16, 2010 7:52 am
-
- Player angles out of sync
by Eugene1982 » Mon Nov 15, 2010 5:39 am
- 0 Replies
- 1267 Views
- Last post by Eugene1982
Mon Nov 15, 2010 5:39 am
-
- Implementing Alien Swarm's particle system into an EP2 mod?
by Jimmy422 » Sun Nov 14, 2010 9:04 pm
- 3 Replies
- 2021 Views
- Last post by Gary
Sun Nov 14, 2010 11:13 pm
-
- VPhysics initialization stage in BaseEntity
by chillok » Thu Nov 11, 2010 11:45 pm
- 3 Replies
- 1778 Views
- Last post by omnicoder
Fri Nov 12, 2010 1:15 am
-
- Opening a webpage via the menu
by Fearlezz » Wed Nov 10, 2010 10:25 pm
- 4 Replies
- 2092 Views
- Last post by Fearlezz
Thu Nov 11, 2010 9:50 pm
-
- mySQL query's from c++
by davidc538 » Sun Nov 07, 2010 6:02 am
- 2 Replies
- 1642 Views
- Last post by davidc538
Mon Nov 08, 2010 10:03 am
-
- Omni-Directional Env_ProjectedTexture
by Hollow » Mon Aug 30, 2010 1:14 am
- 62 Replies
- 27635 Views
- Last post by Firegod522
Sun Nov 07, 2010 2:24 pm
-
- Weird error when trying to launch mod
by Eugene1982 » Sat Oct 30, 2010 10:45 pm
- 3 Replies
- 1877 Views
- Last post by Eugene1982
Thu Nov 04, 2010 12:55 am
Return to Forum home
Users browsing this forum: No registered users
Forum permissions
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum