Grab your favourite IDE and tinker with the innards of game engines
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- Coding Tutorials
by Corewarp » Sat Mar 13, 2010 9:12 pm
- 21 Replies
- 10207 Views
- Last post by PhoeniX1992
Tue Mar 16, 2010 1:17 pm
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- Getting into the guts of a mod via plugin?
by Terr » Mon Mar 15, 2010 5:57 am
- 0 Replies
- 1405 Views
- Last post by Terr
Mon Mar 15, 2010 5:57 am
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- Swapping citizen/zombie animations
by Major Banter » Wed Mar 03, 2010 6:29 pm
- 17 Replies
- 8624 Views
- Last post by Guessmyname
Tue Mar 09, 2010 9:41 am
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- Need some Help with MOD (gameinfo)
by commando » Wed Mar 03, 2010 11:25 pm
- 13 Replies
- 6543 Views
- Last post by commando
Mon Mar 08, 2010 3:01 pm
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- Animation converting issue
by PhoeniX1992 » Sun Mar 07, 2010 4:25 pm
- 2 Replies
- 2064 Views
- Last post by PhoeniX1992
Sun Mar 07, 2010 9:30 pm
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- In need of a coder for my Mod
by commando » Wed Mar 03, 2010 3:52 pm
- 2 Replies
- 1836 Views
- Last post by Smurftyours
Wed Mar 03, 2010 5:17 pm
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- Batch Buildcubemaps
by Mevious » Sat Feb 27, 2010 8:37 pm
- 3 Replies
- 2393 Views
- Last post by zombie@computer
Tue Mar 02, 2010 8:43 pm
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- Mod unrelated: Acquire Steam install dir and usernames...?
by krainert » Sun Feb 28, 2010 8:11 am
- 2 Replies
- 1809 Views
- Last post by krainert
Sun Feb 28, 2010 10:24 am
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- Rocket Cam
by gladers » Sat Feb 27, 2010 2:55 pm
- 1 Replies
- 1537 Views
- Last post by gladers
Sat Feb 27, 2010 5:12 pm
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- Modifying Vehicle Steering to use Mouse instead of keys?
by Lord Ned » Sun Feb 21, 2010 9:24 pm
- 10 Replies
- 5515 Views
- Last post by Gary
Thu Feb 25, 2010 5:02 pm
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- Problem with Health
by Jaketar » Mon Feb 22, 2010 4:47 am
- 2 Replies
- 1895 Views
- Last post by Jaketar
Thu Feb 25, 2010 2:18 am
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- Ambitious project needs another coder.
by coder0xff » Sat Feb 13, 2010 2:45 pm
- 17 Replies
- 8841 Views
- Last post by Terr
Sat Feb 20, 2010 8:10 am
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- Small questions
by zombie@computer » Wed Feb 17, 2010 7:47 pm
- 5 Replies
- 2849 Views
- Last post by Terr
Sat Feb 20, 2010 8:04 am
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- Altering info_node_air to allow smaller paths?
by JossiRossi » Sun Feb 14, 2010 5:32 pm
- 2 Replies
- 1654 Views
- Last post by JossiRossi
Tue Feb 16, 2010 8:13 pm
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- Counter strike source func_door kills players
by Thetommygun » Tue Feb 09, 2010 10:43 pm
- 6 Replies
- 2882 Views
- Last post by Thetommygun
Sat Feb 13, 2010 9:34 pm
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- Percipitation Issue
by Garrador » Wed Feb 10, 2010 6:23 pm
- 8 Replies
- 3687 Views
- Last post by Garrador
Sat Feb 13, 2010 12:23 pm
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- OB Custom shader not working
by coder0xff » Thu Jan 28, 2010 7:46 pm
- 5 Replies
- 2167 Views
- Last post by Garrador
Fri Feb 12, 2010 2:31 pm
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- Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders f
by Gary » Tue Jan 26, 2010 8:28 am
- 3 Replies
- 2238 Views
- Last post by Terr
Thu Feb 11, 2010 8:31 am
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- Games' entity data: Parse FGD or maintain an XML spec?
by Terr » Thu Dec 10, 2009 2:29 am
- 4 Replies
- 2344 Views
- Last post by Terr
Thu Feb 11, 2010 12:08 am
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- Modified VBSP question
by omnicoder » Wed Feb 10, 2010 5:15 am
- 6 Replies
- 2411 Views
- Last post by Psy
Wed Feb 10, 2010 8:26 pm
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- how to modify weapon stats
by justinas91 » Sat Jan 30, 2010 9:54 am
- 4 Replies
- 2354 Views
- Last post by justinas91
Wed Feb 10, 2010 6:05 pm
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- Increasing size of model through code?
by Jaketar » Sun Feb 07, 2010 8:09 am
- 8 Replies
- 2939 Views
- Last post by Garrador
Wed Feb 10, 2010 4:32 pm
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- mini mod requiest
by justinas91 » Tue Feb 02, 2010 2:58 pm
- 4 Replies
- 1885 Views
- Last post by justinas91
Wed Feb 10, 2010 12:08 pm
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- Player v Rebel help
by greenman » Wed Feb 03, 2010 8:20 pm
- 7 Replies
- 2549 Views
- Last post by greenman
Wed Feb 03, 2010 9:19 pm
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- XSI 64 Bit smd export
by Black Sheep » Sun Jan 31, 2010 5:23 pm
- 3 Replies
- 1535 Views
- Last post by Black Sheep
Sun Jan 31, 2010 11:09 pm
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- completing the mod
by justinas91 » Sat Jan 30, 2010 6:27 pm
- 5 Replies
- 2527 Views
- Last post by zombie@computer
Sun Jan 31, 2010 5:20 pm
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- Not related to Source: Header problems?
by Berusadeankan » Sun Jan 24, 2010 1:43 pm
- 9 Replies
- 3002 Views
- Last post by Berusadeankan
Wed Jan 27, 2010 7:12 am
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- EP1: VRAD Shader Lightmap Compiling Flag
by BigBangQuint » Mon Jan 25, 2010 9:23 am
- 0 Replies
- 1126 Views
- Last post by BigBangQuint
Mon Jan 25, 2010 9:23 am
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- Steam filesystem access through a DLL?
by Terr » Thu Dec 31, 2009 8:54 am
- 26 Replies
- 12530 Views
- Last post by zombie@computer
Sun Jan 24, 2010 9:05 pm
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- Leaning system tweaks, and minor code tweaks.
by Smurftyours » Thu Nov 26, 2009 7:41 am
- 4 Replies
- 2297 Views
- Last post by Jean Marcel
Sun Jan 24, 2010 2:51 am
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- Disabling Save and AutoSave
by Thetommygun » Sat Jan 23, 2010 5:34 am
- 0 Replies
- 962 Views
- Last post by Thetommygun
Sat Jan 23, 2010 5:34 am
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- Disabling Noclip
by Thetommygun » Tue Jan 19, 2010 5:02 am
- 12 Replies
- 3918 Views
- Last post by coder0xff
Fri Jan 22, 2010 4:05 am
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- Specular highlighting on brushes
by stoopdapoop » Thu Jan 21, 2010 10:42 pm
- 1 Replies
- 1087 Views
- Last post by Terr
Fri Jan 22, 2010 12:19 am
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- NPC movement.
by Unstoppable Florence » Tue Jan 19, 2010 8:16 pm
- 3 Replies
- 1753 Views
- Last post by Unstoppable Florence
Wed Jan 20, 2010 8:35 pm
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- Weapon pickup & text display
by Kezei » Mon Jan 18, 2010 6:55 pm
- 4 Replies
- 1718 Views
- Last post by Surfa
Mon Jan 18, 2010 8:20 pm
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- Player Issue (Third person)
by Garrador » Mon Jan 04, 2010 12:04 am
- 5 Replies
- 2231 Views
- Last post by Garrador
Sat Jan 16, 2010 6:27 pm
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- Hud Problem (Hopefully pretty simple)
by Alters1 » Mon Jan 11, 2010 11:38 pm
- 1 Replies
- 1116 Views
- Last post by JLea
Tue Jan 12, 2010 7:17 am
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- Creating a new dialog box
by planetphillip » Sat Jan 09, 2010 3:13 pm
- 7 Replies
- 2529 Views
- Last post by Gradius
Mon Jan 11, 2010 8:51 pm
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- C++ Mentor
by Corewarp » Thu Dec 31, 2009 7:25 am
- 9 Replies
- 3564 Views
- Last post by Terr
Sun Jan 10, 2010 10:12 pm
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- Player pivoting
by Spike » Fri Jul 31, 2009 12:46 am
- 6 Replies
- 2654 Views
- Last post by Spike
Sun Jan 10, 2010 2:55 pm
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- Changing the "Chapter X" text.
by planetphillip » Sat Jan 09, 2010 11:28 am
- 7 Replies
- 2641 Views
- Last post by planetphillip
Sat Jan 09, 2010 2:49 pm
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- Adding the ragdoll Dissolving effect for a new Grenade
by Jangalomph » Sat Jan 09, 2010 4:28 am
- 0 Replies
- 1060 Views
- Last post by Jangalomph
Sat Jan 09, 2010 4:28 am
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- website in the game
by TiiM » Fri Jan 08, 2010 8:39 am
- 5 Replies
- 1896 Views
- Last post by Surfa
Fri Jan 08, 2010 4:15 pm
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- Footstep Sound Speed
by ix912 » Sat Dec 26, 2009 7:45 am
- 1 Replies
- 1193 Views
- Last post by Varsity
Mon Jan 04, 2010 3:13 pm
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- Multiple Headcrabs
by polynormal » Sat Jan 02, 2010 10:25 am
- 1 Replies
- 1090 Views
- Last post by Corewarp
Sat Jan 02, 2010 9:59 pm
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- New debugging techniques tutorial
by coder0xff » Sat Jan 02, 2010 5:30 pm
- 0 Replies
- 1149 Views
- Last post by coder0xff
Sat Jan 02, 2010 5:30 pm
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- Fgd Rotation
by Mevious » Thu Dec 31, 2009 3:55 am
- 3 Replies
- 1543 Views
- Last post by Terr
Thu Dec 31, 2009 8:42 am
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- Prop_Vehicle_Prisoner_Pod in CS:S
by Black Sheep » Thu Dec 31, 2009 3:51 am
- 1 Replies
- 1105 Views
- Last post by poisonic
Thu Dec 31, 2009 4:43 am
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- Entity Map: I/O Visualizer (Heavy WIP)
by cypher543 » Tue Dec 22, 2009 1:19 am
- 18 Replies
- 8715 Views
- Last post by cypher543
Wed Dec 30, 2009 8:32 pm
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- Parallax Mapping
by Dr.iCe » Fri Dec 04, 2009 10:01 am
- 17 Replies
- 7181 Views
- Last post by ScarT
Wed Dec 30, 2009 4:41 pm
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