Got problems with your models? Struggling with textures? Get help with your custom assets.
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- [SOLVED] Model transparency issues
by Mehis » Mon Jul 21, 2014 5:14 pm
- 2 Replies
- 38266 Views
- Last post by Mehis
Tue Jul 22, 2014 4:43 pm
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- Make certain parts of a texture glow?
by LimestaX » Sun Jun 15, 2014 5:35 pm
- 5 Replies
- 7089 Views
- Last post by kraid
Mon Jun 16, 2014 6:15 pm
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- Issue with Reskins in EP2
by GreenPepper » Sun May 04, 2014 1:41 am
- 2 Replies
- 4921 Views
- Last post by GreenPepper
Sun May 04, 2014 4:37 am
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- Disable model frame blending (?)
by Mehis » Wed Mar 19, 2014 2:50 pm
- 0 Replies
- 4056 Views
- Last post by Mehis
Wed Mar 19, 2014 2:50 pm
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- [Tool] Crowbar - Model Decompiler and Compiler
by ZeqMacaw » Mon Jul 15, 2013 2:29 pm
- 10 Replies
- 13370 Views
- Last post by SM Sith Lord
Mon Mar 03, 2014 1:07 pm
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- Custom MDL Weapon Reload Sounds
by blackmantis357 » Mon Feb 10, 2014 3:00 pm
- 6 Replies
- 8027 Views
- Last post by blackmantis357
Tue Feb 11, 2014 2:34 am
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- Custom Decal Transparency not showing up in editor
by v0rt3x » Sun Feb 02, 2014 8:15 pm
- 3 Replies
- 5471 Views
- Last post by v0rt3x
Sun Feb 02, 2014 11:33 pm
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- Ambient Occlusion shader trouble
by Botolf » Thu Jan 23, 2014 7:05 am
- 0 Replies
- 3756 Views
- Last post by Botolf
Thu Jan 23, 2014 7:05 am
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- Blender to source export problem Bridge_wall
by plagueofburia » Wed Jan 08, 2014 10:53 pm
- 2 Replies
- 5493 Views
- Last post by plagueofburia
Thu Jan 09, 2014 6:17 pm
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- Difficulties Exporting Rigged Model from 3Ds Max to SFM
by reckzilla » Sat Jan 04, 2014 7:59 pm
- 4 Replies
- 6355 Views
- Last post by kraid
Tue Jan 07, 2014 2:45 am
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- vpk.exe Packing: Custom Assets can't be loaded (fixed)
by peegee » Mon Dec 30, 2013 4:06 pm
- 5 Replies
- 7488 Views
- Last post by peegee
Sun Jan 05, 2014 4:00 pm
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- Ragdoll Help
by abenito206 » Sun Dec 22, 2013 5:33 pm
- 0 Replies
- 3919 Views
- Last post by abenito206
Sun Dec 22, 2013 5:33 pm
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- Listen Server - CS:GO
by Larryhi » Wed Dec 18, 2013 9:35 pm
- 7 Replies
- 8271 Views
- Last post by SM Sith Lord
Sun Dec 22, 2013 2:16 pm
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- $detail texture not working with $envmap texture?
by oOCaptainCrazyOo » Fri Dec 06, 2013 9:54 pm
- 2 Replies
- 5385 Views
- Last post by oOCaptainCrazyOo
Sat Dec 07, 2013 9:30 am
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- Reskinning models in CS:GO need help
by Ark11 » Sat Nov 30, 2013 8:37 am
- 4 Replies
- 5993 Views
- Last post by nub
Sun Dec 01, 2013 9:52 pm
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- Envmap(s) not working in CS:GO?
by oOCaptainCrazyOo » Sat Nov 30, 2013 4:02 pm
- 9 Replies
- 8754 Views
- Last post by oOCaptainCrazyOo
Sun Dec 01, 2013 10:03 am
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- MESA 2.0 - Maya exporter for Source Engine
by fuzzzzzz » Fri Oct 18, 2013 1:09 am
- 1 Replies
- 4448 Views
- Last post by oOCaptainCrazyOo
Sat Nov 30, 2013 8:42 pm
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- Cubemap vs phong shading.
by oOCaptainCrazyOo » Sat Nov 23, 2013 8:43 am
- 13 Replies
- 11589 Views
- Last post by WhiteDevil
Wed Nov 27, 2013 5:28 pm
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- Some questions about Black Mesa
by TechieUK » Tue Nov 19, 2013 4:23 pm
- 0 Replies
- 3464 Views
- Last post by TechieUK
Tue Nov 19, 2013 4:23 pm
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- Custom 2D skybox *or* custom envmap.
by magman77 » Sun Oct 06, 2013 9:27 pm
- 2 Replies
- 4524 Views
- Last post by Armageddon
Fri Oct 25, 2013 9:26 pm
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- HL 2 specific water texture
by Goonie » Sat Aug 24, 2013 8:01 pm
- 6 Replies
- 7103 Views
- Last post by Goonie
Sat Sep 07, 2013 1:31 pm
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- Need Assistance With HL2 Custom Colored HUD
by Lazarus » Thu Aug 29, 2013 4:34 am
- 6 Replies
- 8406 Views
- Last post by Lazarus
Sat Aug 31, 2013 1:23 am
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- Knald update [build: 20130823002]
by jimonions » Mon Aug 26, 2013 7:04 am
- 1 Replies
- 3884 Views
- Last post by TheDanishMaster
Mon Aug 26, 2013 1:32 pm
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- Difficulty with bump and environment maps
by mrprime » Thu Apr 30, 2009 4:50 pm
- 16 Replies
- 15941 Views
- Last post by Hollow
Sun Aug 25, 2013 3:16 pm
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- WIP_Bridge_Handrails_(full bridge)
by plagueofburia » Sun Jun 09, 2013 1:26 am
- 38 Replies
- 33354 Views
- Last post by plagueofburia
Sun Aug 18, 2013 5:31 pm
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- Custom textures are fullbright
by [GMG] BioHazard » Tue Aug 06, 2013 12:49 pm
- 7 Replies
- 7772 Views
- Last post by ErikKiller
Sun Aug 11, 2013 7:10 pm
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- Compiling models for SDK 2013 - or "STUDIOMDL! Y U NO WORK?"
by Stormy » Tue Aug 06, 2013 8:46 am
- 5 Replies
- 8017 Views
- Last post by Chris528
Fri Aug 09, 2013 1:57 am
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- Help With Replacing door01_left with Black Mesa's doors!
by TZK203 » Sat Jul 20, 2013 7:20 am
- 3 Replies
- 4802 Views
- Last post by TZK203
Tue Aug 06, 2013 7:22 am
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- de_investment needs your paintings!
by Sathor » Mon Jul 29, 2013 9:56 pm
- 24 Replies
- 19635 Views
- Last post by Gary
Mon Aug 05, 2013 9:00 pm
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- Putting HL2 Menu Design and Mechanics to L4D2
by D.E.L.B. » Mon Jul 29, 2013 9:29 am
- 11 Replies
- 10969 Views
- Last post by D.E.L.B.
Mon Jul 29, 2013 8:00 pm
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- Pakrat does not work
by Mapham » Sat Jul 27, 2013 4:13 pm
- 1 Replies
- 3749 Views
- Last post by Whipper
Sat Jul 27, 2013 10:09 pm
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- [Help] Trying to find the bones
by Dancing » Thu Jul 25, 2013 1:17 am
- 0 Replies
- 3460 Views
- Last post by Dancing
Thu Jul 25, 2013 1:17 am
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- CSGO Retexturing levels?
by Phraggah » Fri Jul 19, 2013 11:59 pm
- 2 Replies
- 4559 Views
- Last post by Phraggah
Sat Jul 20, 2013 9:18 pm
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- Creating a Skybox from a panoramic image?
by remer » Mon Jul 08, 2013 7:40 pm
- 4 Replies
- 6630 Views
- Last post by Major Banter
Fri Jul 12, 2013 8:05 pm
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- Blender collision model
by drscience123 » Thu Mar 21, 2013 1:53 am
- 6 Replies
- 7652 Views
- Last post by Armageddon
Sun Jun 16, 2013 9:07 am
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- Quick planar mapping
by jimonions » Fri May 31, 2013 10:17 am
- 4 Replies
- 5424 Views
- Last post by jimonions
Sat Jun 01, 2013 5:05 am
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- Changing Ragdolls
by TechieUK » Tue May 21, 2013 5:44 pm
- 5 Replies
- 6460 Views
- Last post by TechieUK
Mon May 27, 2013 8:57 am
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- plugin/"bolt-on" entities (NPC's specifically)
by Stormy » Sat Sep 17, 2011 12:01 am
- 14 Replies
- 13875 Views
- Last post by [Steve]
Sat May 18, 2013 11:16 pm
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- Compiled model positioning
by Goonie » Thu May 02, 2013 10:51 pm
- 7 Replies
- 7715 Views
- Last post by Goonie
Sat May 04, 2013 7:39 pm
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- Help: Having problems with blending animations.
by XylemTube » Thu Apr 18, 2013 6:42 am
- 3 Replies
- 5695 Views
- Last post by Major Banter
Sun Apr 28, 2013 11:07 pm
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- Cubish skybox
by Steel Soldier » Sun Apr 28, 2013 11:57 am
- 6 Replies
- 6695 Views
- Last post by source-maps
Sun Apr 28, 2013 10:11 pm
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- Questions on animating environmental props in source 2007
by Hawke » Sun Mar 17, 2013 3:23 am
- 12 Replies
- 11571 Views
- Last post by kraid
Mon Apr 01, 2013 12:48 pm
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- My Map Edit is 1 GB
by FriskyPiranha » Sun Mar 31, 2013 7:19 pm
- 3 Replies
- 4880 Views
- Last post by kraid
Mon Apr 01, 2013 12:33 pm
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- Model deformation
by Goonie » Tue Mar 19, 2013 12:12 am
- 2 Replies
- 4490 Views
- Last post by Goonie
Wed Mar 20, 2013 12:45 pm
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- Model compiling as a giant
by ZeroTron » Tue Mar 19, 2013 3:18 am
- 2 Replies
- 4412 Views
- Last post by Stormy
Wed Mar 20, 2013 8:24 am
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- Having problems with 1 model, will pay 7$ for help
by fpp » Wed Mar 06, 2013 3:47 am
- 19 Replies
- 16056 Views
- Last post by kraid
Wed Mar 13, 2013 10:11 am
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- Changing prop textures?
by TheseClocksFail » Sun Feb 24, 2013 10:17 pm
- 2 Replies
- 4506 Views
- Last post by Stormy
Mon Feb 25, 2013 2:22 am
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- Automating a Task
by madmodder123 » Mon Feb 11, 2013 8:28 am
- 2 Replies
- 4603 Views
- Last post by ErikKiller
Fri Feb 15, 2013 1:38 pm
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- Team fortress 2 unusual effects.
by jarodwr » Thu Jan 24, 2013 10:51 am
- 10 Replies
- 10080 Views
- Last post by jarodwr
Wed Feb 13, 2013 9:57 pm
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- Checkerboard Stock Props ?
by TheseClocksFail » Tue Feb 12, 2013 6:32 am
- 2 Replies
- 4498 Views
- Last post by TheseClocksFail
Tue Feb 12, 2013 7:56 pm
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