[Beta] Entity Obfuscator

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[Beta] Entity Obfuscator

Postby omnicoder on Sat Aug 28, 2010 3:23 am

Just finished a program to obfuscate the entities in your map. It strips all entity names, replacing them with obscure numbers which prevents people from messing with your map as easily and slightly lowers file size. Run it on your vmf before your final compile, and compile it instead. It does NOT overwrite your vmf, it saves as mapname_omni.vmf.

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This program is still in beta so I'm looking for feedback for any bugs people find.

Uses coder0xff's keyvalueformatter/Valvemap classes for parsing vmf files.
Once it's out of beta I'll release the source.

Requires .net framework 3.5 (comes with Vista/7, automatic update on XP)

Oh and I couldn't decide which forum this fit best in so if it should be in the level design or coding section feel free to move it.
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