Yesterday was my last day at Codemasters where i've been working in the racing studio designing tracks for just over three years now (time really does fly). I accepted a job as a designer from Crytek UK which I move to on Monday, a role that incorporates design and level design. I'm looking forward to the change of pace and a fresh challenge, particularly designing levels rather than tracks, which is what I always wanted to get into professionally
Hopefully i'll be able to update you guys on my progress and the games i'm working on through my portfolio when the projects are announced













