Moving Torch

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Moving Torch

Postby Tutorial on Mon Mar 07, 2005 5:41 pm

category
General Half-Life 2/Effects

description
Pick up a torch that has a light beam attached.

keywords
torch, moving, flash, light, flashlight.

Hi, this tutorial will show you how to create a convincing flashlight in HL2. The light will move dynamically with the torch.

Firstly you need to make a convincing flashlight brush, I can't really help you with this, but you can copy mine from the VMF file. Select the torch and create an entity (Ctrl + T), set it to be a Func_Physbox and set the name to flashlight. I haven't changed any other settings, but feel free to experiment.

Image

Once you have made the torch you only need to add the point_spotlight entity to the light end of the torch and make sure it's facing the right way. Go into the properties and set its 'Parent' to flashlight. This makes it so the point_spotlight will stick to the flashlight.

Image

Now load up a map and throw em about

Bilko
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Postby Alex on Mon Mar 14, 2005 9:27 pm

Could u post the VMF plz? :D
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Postby Bilko on Tue Mar 15, 2005 1:23 pm

Sorry mate, I don't have it anymore, I lost it in a format :(
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Postby RaccoonKing on Wed Jun 01, 2005 11:38 pm

That's awesome.
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Postby DaMaN on Fri Feb 17, 2006 4:13 am

Woah! I found this tutorial AFTER I made my flashlight, but i'm more than happy to contribute!

Here's the link to my .vmf file: http://files.filefront.com/flashlight_0 ... einfo.html

-DaMaN
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Postby Macanbit on Fri Nov 10, 2006 4:06 pm

could this torch be modified to instead let out Fire that would light a room?

It would be great for my Castel map :D
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Postby Habboi on Thu Nov 16, 2006 6:23 pm

Yes it could, in fact search toybox10 on these forums because it has what you need and it's good cause he released the VMF.
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