Realistic Reflective Floor

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Re: Realistic Reflective Floor

Postby JakeB on Sat Nov 29, 2008 10:40 pm

What's the point, there's reflective materials in TOB.
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Re: Realistic Reflective Floor

Postby anarkia777 on Mon Dec 01, 2008 10:22 pm

Add this parameter in VMT of your water material for no Spash :
"%compilepassbullets" 1

Very good tuto now is possible of have very good reflection in real time in CSS.

In DX8 its possible of have real time reflections, add this parameter : "$forceexpensive" 1
It force the real time reflection on GPU DX8.0 and 8.1.
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Re: Realistic Reflective Floor

Postby Runaway of CSF on Fri Jun 12, 2009 8:43 pm

There are a few ways to fix this. One is to code it into the texture it's self, and I currently forget the other way, but I can look it up if you want.
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