Leaks

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Postby blivious on Sat Oct 01, 2005 9:33 pm

MIne syas this,
**** leaked ****
Entity func_physbox (-1149.43 180.30 69.27) leaked!
Processing areas...done (0)
Building Faces...error: material LIQUIDS/WATER_DX70_BENEATH doesn't have a $bottommaterial
error: material LIQUIDS/WATER_DX70_BENEATH doesn't have a $bottommaterial
error: material LIQUIDS/WATER_DX70_BENEATH doesn't have a $bottommaterial
error: material LIQUIDS/WATER_DX70_BENEATH doesn't have a $bottommaterial
error: material LIQUIDS/WATER_DX70_BENEATH doesn't have a $bottommaterial
error: material LIQUIDS/WATER_DX70_BENEATH doesn't have a $bottommaterial
error: material LIQUIDS/WATER_DX70_BENEATH doesn't have a $bottommaterial
error: material LIQUIDS/WATER_DX70_BENEATH doesn't have a $bottommaterial
error: material LIQUIDS/WATER_DX70_BENEATH doesn't have a $bottommaterial
error: material LIQUIDS/WATER_DX70_BENEATH doesn't have a $bottommaterial
done (0)
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Postby blivious on Sat Oct 01, 2005 9:39 pm

This is the picture what comes up for the leak .

Image
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Postby KILLA-COW on Sat Oct 01, 2005 9:45 pm

Look just if you get 1 delete your skybox redo it make it hollow and compile! see if that works
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Postby -Andy- on Sat Oct 01, 2005 10:02 pm

Use a water texture without _beneath at the end of it.
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Postby blivious on Sat Oct 01, 2005 10:07 pm

But it says this **** leaked ****
Entity func_physbox (-1149.43 180.30 69.27) leaked!
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Postby blivious on Sun Oct 02, 2005 4:51 am

got it thx
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Postby OVERLROD on Thu Nov 10, 2005 11:46 am

Hmm...I get a line leading out of the entity, but it leads nowhere...
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Postby BaRRaKID on Thu Nov 10, 2005 12:46 pm

you don't have a sky, read a tutorial on how to add 2d/3d skyboxs
I've no sign
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Postby oneshotkid on Fri Jul 28, 2006 11:47 pm

Ok when i click load pointfile nothing happens but i get a leak

Valve Software - vbsp.exe (Jan 2 2006)
2 threads
materialPath: c:\program files\steam\steamapps\magicthegathering_440@hotmail.com\counter-strike source\cstrike\materials
Loading C:\Program Files\Steam\SteamApps\magicthegathering_440@hotmail.com\sourcesdk_content\cstrike\mapsrc\sdk_buildngs.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
**** leaked ****
Entity prop_static (-2178.00 -162.00 97.00) leaked!
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Postby Dragon1037 on Fri Oct 13, 2006 9:11 pm

how do i fix it when it says this?
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity info_player_axis (-1544.00 -382.00 -20.00) leaked!
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Postby zombie@computer on Fri Oct 13, 2006 9:25 pm

Dragon1037 wrote:how do i fix it when it says this?
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity info_player_axis (-1544.00 -382.00 -20.00) leaked!
err, read this tutorial?
When you are up to your neck in shit, keep your head up high
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Postby Dragon1037 on Fri Oct 13, 2006 9:27 pm

it doesnt say how to fix the player leaks.
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Postby Dragon1037 on Fri Oct 13, 2006 9:37 pm

Ok so i fixed that problem by deleting all the axis entities, now i have a new leak and dont know how to find it because Pointline won't work.

I click it and it gives me this.
Image

then i click Open and it gives me this:

Image
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Postby zombie@computer on Fri Oct 13, 2006 10:14 pm

When you are up to your neck in shit, keep your head up high
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Postby jacc0s on Thu Dec 07, 2006 5:08 pm

the red line in my map goes straight through a solid wall , 2 walls actually

Edit:

fixed, i selected it with ignore groups and it was func_detail
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