General Half-Life 2/Other
description
Some tips on making sure your map fits into a realistic setting.
keywords
realism, realistic, map, maps.
This is a tutorial for new mappers or rather mappers who need to get a bit more realism in their map. One thing i find about new mappers' maps is that they are most commonly unrealistic in both layout and look. this is a tutorial on how to get a map look better/equal to the play.
Get outside
Common maps that are boxed are like that because the people who make them never get outside. Look around the type of area you want, or look up source pictures. The best way to know what something looks is to see it in real life, rather than imagine or see in a picture. Although pictures are decent, you still want the map to look as 3 dementional as you can.
***Note: this still counts for maps that are "fantasy" or "fy_" because no matter how fictional it is, it still needs to look simalar to the real world or a player isnt able to connect with the map***
Layout/Disign
For Layout i suggest you search/look at a map to find out what exactly you need to hit to make it real.
Right now I am going to make it simple, a street will be a perfect example. Now i need to use the tool that the gods gave us, http://www.google.com image search, to find a image of a street layout. Ill just use the Buckley layout and presto, a city type street layout!
NOTE I dont want you to copy the layout exactly, I want you to use this to find out what street layouts normaly are like.
Sketch Work
Nobody said mapping was going ot be a short proscess, scetching is the best way to do the look and size of the map. The scetch doensnt need to be perfect or even good, but common stuff like what you want the roof to look like and etc.
Get to the mapping
That should be at the least a week process if you work eficiantly. Now the mapping should take 3 - 4 weeks. Then profecting/finalizing the beta should take about another week. This is for the new players out there who dont have a clean idea on how to get started mapping. If you ask pro modelers, those who make movie cg and proffesional modeling, this is probably what the would say: "get outside and see the real world as it is."
Thanks and I hope you like it.
~Yokai








