by Jean Marcel on Sun Aug 12, 2007 9:51 pm
[quote="somerandomnerd"]You're not creating "real" reflections with cubemaps- you're creating a fake reflection effect. A real reflection (ie. one that reflects characters etc.) must be possible, as water has real reflections. However, creating them is very intensive, as the scene pretty much has to be rendered again for the reflection.[/quote]
Yes, but lets remember that water does not use env_cubemaps, as they reflect without them. But in this case we are talking about reflective, but not mirrors.
Making perfect mirrors is possible, sure, but goes further than simple reflective textures.