It is currently Fri May 31, 2024 5:49 am







zombie@computer wrote:but in the time it takes to do that you could also get a much more controlled result by clipping and vertex manipBaRRaKID wrote:its not that evil as many people say it is. If you know wath your doing then its a helpfull tool. But carving cylinders.. well thats just stupid.
As for the door frames, you have to be carefull because if the carving block is touchng the floor the floor will also split. Wath i advise you to do is before carving hide all the brushes in the area that are not going to be used, that way your sure you wont carve unpescted brushes.

blivious wrote:thx, how do u delete one side of the cylinder not the whole thing ?


Keyser Soze wrote:When using 'Smoothing Groups' I get a box with numbers under "Smooth" and numbers under "Hard". How do I tie surfaces to a smoothing group?






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