by studioH on Wed Jan 17, 2007 10:49 pm
Taking this a step further...I'm trying to build a small background map.
(Background maps are those sweet things you see that match up to the chapter you're on in the main menu.)
In my background map, you're looking into a room that has a few people, and they're hiding out from bombs that are landing outside. Now, I've constructed a timer that sets off explosion sound effects at random, creating part of the illusion of shelling outdoors. However, to complete the effect, I wanted to make the screen shake.
As anyone who's used env_shake will tell you, and as I have learned, the entity has no effect on placed cameras - only on the player's POV. So, instead of shaking the screen, I wanted to have some visual cues inside the room. I thought, "Making the lamps jiggle around would help!" But, you guessed it, env_shake has no effect on hanging lamps, either!
So my question is this: How can I make my lamps swing when the timer fires, if not via env_shake? Thanks!