Map Battle 13 - Vote For The Best

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Map Battle 13 - At The Movies

Rocket_Robinhood
1
1%
Steve
32
36%
Deathmonkey
14
16%
Pyt
4
4%
Oderus
2
2%
Docm30
1
1%
Jest@
36
40%
 
Total votes : 90

Postby Hyp-R on Mon Aug 07, 2006 4:33 pm

Call me crazy,
but I think steve is the winner IMO

For the martix one, it has a very empty feeling. Although it looks very nice, it's too empty for me to enjoy it.

For jest@ I think fifth element is awesome, but some areas just don't seem right, and stickout a bit.

But Steve's entry is awesome. It's close to the origional. It really gives a spooky vibe. He even added a creep in the window. Overall, it's awesome.

Top notch steve, +1 for you
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Postby BaRRaKID on Mon Aug 07, 2006 5:29 pm

It doesn't matter wich ones is closer to the original, what matters is wich one looks better. And for Jest@ map i would advise every1 to see the images in full size since they really show the amount of detail it has.
Btw i didn't voted for Jest@ just think people are not voting on him for the wrong reasons.
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Postby MercX on Mon Aug 07, 2006 6:07 pm

If Jest@ had had more time, there would be no question who's was best. Unfortunately it's lacking that finished sheen to it. The closer you look, the more little quirks there are in it. That said, it looks freaking AWESOME! Like Jake said, its staggering to look at.

Deathmonkey's is very good, very real, very cool looking. I personally love all the maps he has done for the battles. It simply lacks the sheer scale of Jest@'s, and the atmosphere of Steve's. If he were to make it playable (*cough) it would be a top quality map. great job!

And of course Steve's; excellent use of the skybox and lighting. Everything put together, along with the camera angles, gives this looming atmosphere and forboding feeling. The buildings are angled kind of askew, which adds to the nervous feeling you get when you look at it. All of this barely tipped my vote toward this one. Awesome maps everyone!
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Postby =Muzz= on Mon Aug 07, 2006 6:33 pm

Holy shit Jest@'s map is awsome like every 1 has sed the scale is very impressive but every one has done a good job at re-creating thier scenes :-D
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Postby Knights on Mon Aug 07, 2006 6:42 pm

GJ all of you with the maps very cool.. Rocket_Robinhood's map isnt poping up for me for some reason. Jest's map has incredible depth and an awsome feel too it. You need too get those flying cars from the 5th element and throw them in there. :D I dont know about the lighting though the hdr looks a bit messy on it. Gj overall! Steve's map is hawt with that house's details with the rails and alyx in the lit up window. :o The moon with that (overused) skybox looks perfect for that scene. My votes for steve, bravo!
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Postby DarkMortar on Mon Aug 07, 2006 7:18 pm

@Deathmonkey

Because of professional reasons and he made models for the scene and it is cleanest and most professionsal. Woulda been Jest otherwise, just utilizaing some odd things and could use some type of fog.
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Postby Jest@ on Mon Aug 07, 2006 9:44 pm

thanks for all your votes..uh, i mean, comments!!

much of what is being said about my map is definitely true - it has that first-glance wow factor, but that's largely just cos you dont see that kinda shit very often. It doesnt stand up to scrutiny.

that nastily-place brick texture...that happened cos I got so bogged down in other bits i totally forgot a whole dev-textured building..i started my final compile, and then saw it in the background...had to kill the vrad process and mock it up at the last second!

In my defense I've never been a mapper, so I have very little experience and familiarity working with Hammer, lighting, HDR balance, fog, which textures work well, etc.

Didnt really get the chance to develop a lot of the ideas I wanted to - balance of futurism vs classic architecture/technology, the sheer height of everything, the 'busy-ness' of that scene in 5th element, etc etc.

I definitely dont deserve to win, but...I dont see why deathmoney's isnt doing better! It gets my vote for all the things I wish I could do - brilliant use of lighting: really smooth and balanced. Overall perhaps a bit dark, but that happens. The whole thing is detailed but subtle, clean and polished without looking flat and plain. And excellent use of custom content for a relative beginner in the field. Seriously pro-looking, makes a beautiful scene out of what is essentially a plain rectangular room. Awesome work.

Steves is of course seriously sexcellent. 11/10 for accuracy to the original! Awesome use to that sky..however I feel there are one or two bits of brushwork and texturing that let it down a bit (not terribly fond of the stairway/path) and the lighting is IMO a bit too flat and bland, especially compared to DM's. Night is always gonna be hard, but this still let it down a bit,i reckon. Coulda done with some smaller lightmap values in places too. Ranks a very, very close to DMs, IMO

Pyt - reeealy nice subject matter, and the two-suns is cool (couldnt you have got a screenshot from in the 'dip' that got the suns in? woulda looked sexah)..unfortunately technical problems let this down. Seems like you need to work on you displacement skills..too many visible seams and glitches etc. Looks like you, like me, are unskilled in HDR as well. There's also something kinda...unsatisfying about the 'dip' - the detail that's there is pretty good but offset by the blandness of the floor/walls.

Oderus - like I said before, too dark overall, lets it down a lot in this case. Did come close to captureing the feel of the original, but some more detail and effect stuff woulda helped make the central core-thingy look more menacing. Still a reeally good job, my third favoutite. Will make an excellent DM when you put it together (notice 'when', not 'if' - i'm not allowing you the option here, you will release it!!

Rocket - It's nice, but...just doesnt cut it. Good attempt at those curves, man, but not good enough..too many faults and glitches, which show up nastily in the otherwise lovely lighting. Lighting is nice and warm, suits the scene. But not enough detail, needs that homely bilbo clutter to bring it up. Wish you'd worked on it some more.

Docm30 - I guess it's just a feature of your subject matter, but...it's really too dull. As a remake of the original, it's pretty accurate..but its visually just not powerful enough. Generic office entrance. There's nothing terribly wrong with your mapping here, but there's just nothing to grab attention either. There's very little you could do to that scene to make it visually striking, short of sticking an Arnie-in-shades model in there.

edit :shock: longest. post. everrr.

@darkmortar - there is fog in mine but it's really weak..and a last-minute change of heart about where to take my shots from means the lower fog isnt really seen, and is placed too low.
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Postby Deathmonkey on Mon Aug 07, 2006 10:37 pm

After looking at my work over the last few weeks I really think its a little empty but I still love it and hey I got more votes than during the last two battles so I guess there is an improvement. :-D

Like I said before I really would have loved to see Jest@ custom content...finish it and give us a look at it later please. Besides that it still looks freaking great!!!

Steve...damnit I love it...I read the book like 2 years ago and it give me back this sweat pouring feelings!! :D

Oderus has some really nice brush work but it need a little bit more details. The same about Docm30 map.

Pyts work is damn nice!!! It has a lot of detail in it and I am sure it wasnt that easy to pull that off but I still believe that the displacements need a little bit more work. :wink:

Rocket_Robinhood...hmm...I like it and the brush work is pretty nice but its could have more details. The curves could have more sections.

Well thats my opinion...was a nice battle...hope to be in the next one!!!

Saludos,

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Postby medestruit on Mon Aug 07, 2006 11:06 pm

I'm basing my vote on technicality with large scale scenery, so Jest@, congrats. You did a large scene, which is always harder to get right.
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Postby Docm30 on Mon Aug 07, 2006 11:32 pm

My vote went to Steve, it was just really well done.

Mine was pretty dull. Next map battle I will have time to finish my entry.
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Postby The Watcher on Mon Aug 07, 2006 11:58 pm

I voted for Jest@, because his map is just so cool... :-D

I also liked DM's, but it wasn't as colorful as Jest@'s imo. No hard feelings, DM?
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Postby DjBourgeoisie on Tue Aug 08, 2006 12:20 am

I was really close to voting for the 3rd element one but ended up voting for the psycho one, which happens to be one of my favorite classics. They are all for the most part pretty good, seemed like a fun selection for the competition.
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Postby Ins@nity on Tue Aug 08, 2006 12:57 am

Great work everybody. Jest@, you especially!
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Postby medestruit on Tue Aug 08, 2006 1:29 am

DjBourgeoisie wrote:I was really close to voting for the 3rd element one but ended up voting for the psycho one, which happens to be one of my favorite classics. They are all for the most part pretty good, seemed like a fun selection for the competition.


you mean 5th element? lol
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Postby DarkMortar on Tue Aug 08, 2006 2:14 am

This voting is unacceptable! This is like the last 2 presidential elections for the US!
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