Texture Battle 2 - New To Old [Extended - Monday]

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Texture Battle 2 - New To Old [Extended - Monday]

Postby Jest@ on Sun Sep 09, 2007 11:49 pm

Welcome, fellow lopers, to the all new Texture Battles!

After a successful first run, Garrador (via me) brings you a new competition to get all hot and sweaty about. This time, as you probably guessed, the task is 2D. So here we go!

Primary material type: Plaster
Secondary material type: Wood

So we're looking for mainly plaster textures with wood featuring somewhere.

But that's not all - there's not one, but two, style constraints; New and Old.

That means we want to see a pristine, lovely, fresh, 'brand new'-looking texture...
...and then we want you to grunge it up and show us what it'd look like after a lifetime of wear and tear. A 'clean' one, and a 'dirty 'one.

The trick here is to make the 'clean' version really stand up on its own, don't rely on your usual bag of grunge brushes to make the texture good. Most materials (especially these two) have a lot of depth and variety to them, even when brand new - if you can nail that, then the grungey, dirty, old version will be both easy, and (dare I say it) fun.

The rules for the competition are the ones described in the Rules thread, with some important amendments to the submitted image numbers:

1)--Entries must include 2 sets of images; one for the 'New' one for the 'Old'.
2)--To keep the number of images reasonable, in this battle, you may not include the optional 2nd in-game shot in each set.

(So each entry in total must have: 2 diffuse maps & 2 in-game and may have 2 normal maps & 2 specular maps. phew.)

The battle has been extended until the end of Monday Sept 24th. Click here to check when that is in your local time. If you have any queries, please post here or contact Garradoror myself.



To the Brushmobile!
Last edited by Jest@ on Fri Sep 21, 2007 11:45 pm, edited 1 time in total.
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Postby Mr. Happy on Mon Sep 10, 2007 12:28 am

Tudor!?
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A Few thoughts

Postby Chrustec on Mon Sep 10, 2007 2:28 am

Awesome, I think I will have a crack at this one as im abit pressed for time on the Film Noir Map scene contest.

With the texture itself do you mean eg a plaster wall with a wood frame so that the new version only shows freashly painted plaster then for the old version you could have chunks of plaster missing reveiling wood panelling? or does the texture require wood and plaster in both new and old as in it needs wood features over the plaster - as most plaster has some wood benith it rather than over it. Or are both ideas equally valid.

Thanks Guys.
Kind Regards,

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Postby Cardboard on Mon Sep 10, 2007 9:07 am

Does plaster include stucco?
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Postby Garrador on Mon Sep 10, 2007 1:50 pm

Chrustec: Both versions requires wood and plaster. Plaster is main, for the old some cracks that shows wood behind is good =)

Cardboard: What is stucco?
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Postby Cardboard on Mon Sep 10, 2007 2:09 pm

Stucco is an easy to form type of plaster that gets hard relatively quickly. It consists of gypsum, sand, water and limestone and is generally used for creating ornaments.
Normal plaster if i understand correctly is a surface that you know from normal outside house walls without ornaments and stuff like that (to be honest i´m not 100% sure about that since i´m haggling with the english terms as well).

Basically the question is: Is it ok to implement ornaments like in the image below or is a flat surface required?

Stucco

Image
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Postby Garrador on Mon Sep 10, 2007 2:29 pm

well, for this battle, plaster counts as the material we dress kids walls with :P You get me?
Or for that matter, whatever looks like it. Since we cant take a sample from graphics.

Here is an example of a original plaster texture w/ wood:

Image


"
That said, small additions (nuts and bolts on wood, or a half-torn-down poster on brick) that don't dominate the texture are more than welcome. " Ornaments drops in here, but dont make it dominant.
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Postby Cardboard on Mon Sep 10, 2007 5:15 pm

So this basically means no ornaments?
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Postby Garrador on Mon Sep 10, 2007 5:18 pm

what are you talking about? Ornaments is just addons. They should not cover a whole texture unless its a small texture meant for ornament :s

You can add something at the top trim or anything. Read the rules.
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Postby Cardboard on Mon Sep 10, 2007 5:35 pm

I´ve read the rules and they say nothing about ornaments. The ornaments i´m talking about are made out of the primary material, plaster, and would in my ideas case, cover most of the texture and would not only be addons.
You can see that clearly in the image i posted before. These ornamental things are made of plaster and i do not understand what you mean with "material we dress kids walls with". In a baroque or rococo era this type of stucco wall or ceiling could very well be used for a kids room on the walls.

Here´s another example of what i mean:

Image
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Postby Garrador on Mon Sep 10, 2007 5:46 pm

If it is plaster material (im not familiar with it), you can use that type. It's called stucco you say? well I know about it, but not so familiar with the consistence or whatever you would call it.

Just remember the wood ;)

Edit: Forgive me for the other post. What layout you use is all up to you, so it can look like a ornament or a cigarette box for that matter as long as plaster is main and wood secondary. I think I got somewhat confused =P
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Stucco

Postby Chrustec on Wed Sep 12, 2007 2:16 am

Actually Stucco is a rough surfaced plaster - its kindla like SUPER sand paper texture.

Here is a couple of examples;

Image

Image

This is the most common form, correct me if im wrong but the more scalpted images you have shown are not generally refered to as "stucco" but either way i dont see why both would not be accepted as its plaster either way. Only thing I can see is it would not be very tileable. From my experiance feature textures dont usually tile that well. Hope that helps.

Also are we looking at the standard submission requirements? ie from this post...

http://www.interlopers.net/forum/viewtopic.php?t=19962

I normally texture to begin with min(but most of the time) 1024x1024 then scale the image down for final. Obviously thats neither here nor there but just want some clarification as I havent participated in an interlopers battle before. Thanks Guys.

[*EDIT] Never mind I just had a seniors moment :P worked out the requirements hehe
Kind Regards,

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Postby Cardboard on Wed Sep 12, 2007 11:08 am

Stucco can actually be both.

Check this link for more information:

http://en.wikipedia.org/wiki/Stucco
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Opps hehe Thanks for that

Postby Chrustec on Wed Sep 12, 2007 11:21 am

Cool link - learned something new :)
Kind Regards,

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Postby Mr. Happy on Wed Sep 12, 2007 5:13 pm

What about adobe?

Can we go south west on this textures ass?
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