by 904 on Fri Feb 15, 2008 9:49 pm
* RawMeat3000, overlit...
* BiologicalBum, nice shapes, especially the last shot. it seems rather unfinished though
* Kodox, I like it, seems like a real building that could have a real function. too much combinish look made me not pick it.
* Melvin, the threat expressed in the shot it very good, but then it doesn't strike me as alien architecture, but as an alien warship, which doesn't fit the assignment we were given.
* notary's - Sauron meets Stalin - I like it, too much randomness though.
* punky, the textures are good, your shapes are alien, but the 'box' around it sort of kills it..
* vcools is very cool and good looking, but I can't really identify with it.
* Zipfinator, I like contrast between the hard structures and the 'soft' surroundings, the lighting fits nicely and gives an alien feel.
as for my own entry (in response to nub): the 3rd shot was sort of the angle I designed the whole scene for and that is where the texture works well, I decided not to rotate it around (or replace it all together) on other canyon walls to prevent ugly texture alignment. I intended it to be a blend-texture, but I had no time to implement that. So I sort of agree with you, but I thought it could fit the theme without being annoying.
Anyway, my vote went to Zipfinator. And congrats to Notary, I think you've won this one :)