It is currently Fri Apr 19, 2024 9:25 am
source-maps wrote:nice, you really start to get the hang of creating textures arent you punky?
punky wrote:Sorry for double post...
Current WIP, no Christmas feeling yet, but that will be the last thing I'm going to add
Almost all textures are custom-made!
source-maps wrote:here are some more screens from my w.i.p. map
I made a skybox using vue6, its so eazy to use... I Photoshopped the moon in (not a big deal)
but I have a question, the sky is uber bright in game with HDR on... with a normal sky its no problem because it is supposed to be the sun... but this is a night sky.. so I wonder is there anyway to reduce this effect?
I always thought this effect was caused by this line in the vmf
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"$hdrbasetexture"
but I left it out and I stil see the bright hdr effect
904 wrote:You need cubemaps
Entering both battles won't be a problem as long as the entry in this battle fits our theme, and that shouldn't be too hard...
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