Map Battle 40 - Atrium (stage 1)

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Re: Map Battle 40 - Atrium (stage 1)

Postby popcornjake on Fri Nov 20, 2009 5:12 am

meine guggenheim

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won't be using that angle for finals.
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Re: Map Battle 40 - Atrium (stage 1)

Postby vcool on Fri Nov 20, 2009 5:17 am

I see the light.
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Re: Map Battle 40 - Atrium (stage 1)

Postby IMUS on Fri Nov 20, 2009 7:12 am

Kvackabill wrote:IMUS: what happened to the warm orange lightning? Looks like you changed it from a warm sunny day to a chilly winter and those particles looks like snow...


I ran into some lighting problems so that's probably when I changed it.

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ok i over did it a bit
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Re: Map Battle 40 - Atrium (stage 1)

Postby The Doctor on Fri Nov 20, 2009 9:39 am

IMUS wrote:ok i over did it a bit


How'd you over do it? It looks great, much more colourful than my entry.
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Re: Map Battle 40 - Atrium (stage 1)

Postby Phott on Fri Nov 20, 2009 9:59 pm

Lacking with time to put into this, so these are FINAL

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Re: Map Battle 40 - Atrium (stage 1)

Postby source-maps on Fri Nov 20, 2009 10:25 pm

I think you should do something with the upper part, it feels like it was cut off or something like that
and some color would be nice to

digging the curvy geometry though :)
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Re: Map Battle 40 - Atrium (stage 1)

Postby Phott on Fri Nov 20, 2009 10:34 pm

source-maps wrote:I think you should do something with the upper part, it feels like it was cut off or something like that
and some color would be nice to

digging the curvy geometry though :)

I would continue but unfortunately I don't have time... I had some plans that I would've done but there's no chance I'm able to do them now. And I don't want to throw it away and leave the contest, because then I've done it all in in vein...
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Re: Map Battle 40 - Atrium (stage 1)

Postby Jangalomph on Fri Nov 20, 2009 11:28 pm

These are my WIPS. Well.. i guess i should work more now that people gave me ideas :smt023


EDIT: I clicked post without putting on screenshots :|

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Last edited by Jangalomph on Sat Nov 21, 2009 4:46 pm, edited 1 time in total.
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Re: Map Battle 40 - Atrium (stage 1)

Postby Dr. Delta on Sat Nov 21, 2009 1:23 am

jangalomph wrote:These are my FINALS. I ran out of ideas.. yet its simple, and i think follows the topic well. :P


EDIT: I clicked post without putting on screenshots :|

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NOW THAT"S A REAL CLASSICAL ATRIUM!
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Re: Map Battle 40 - Atrium (stage 1)

Postby Jangalomph on Sat Nov 21, 2009 1:38 am

Thanks Delta! I figured I'd use some roman/greek architecture.
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I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
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Re: Map Battle 40 - Atrium (stage 1)

Postby The Doctor on Sat Nov 21, 2009 4:13 am

I love the damage detail you put in jangalomph. Looks really cool. Not so much overgrowth there though, I would have thought something so ancient and in disuse would be crawling with weeds.
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Re: Map Battle 40 - Atrium (stage 1)

Postby Jangalomph on Sat Nov 21, 2009 4:32 am

Well. Lets just say the vorganauts kept it cleaner than usual.. notice him dead in the water thing :/
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Re: Map Battle 40 - Atrium (stage 1)

Postby Armageddon on Sat Nov 21, 2009 6:32 am

Yeah some weeds and stuff would have been nice. and a bit more detail on the floor than just a flat stone. But overall I like it. How did you do the blood in the water? Also vorganauts bleed the yellow blood not red! :P
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Re: Map Battle 40 - Atrium (stage 1)

Postby Jangalomph on Sat Nov 21, 2009 4:45 pm

Well I think I'm gonna take these off since i have time, and add a little more rubble, and perhaps some more ferns. But i did the blood with a displacement at the bottom. Its that goo stuff which is also yellow with the blood blend from episode 2. Well.. i'll post my actual finals later on today.

Also delta, edit out finals in that quote so they arn't posted as finals. Please :)
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I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
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Re: Map Battle 40 - Atrium (stage 1)

Postby popcornjake on Sat Nov 21, 2009 11:08 pm

With only a few days left I've got only one thing left to do, try and make the lighting not look as horrible as it does now.

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