Map Battle 40 - Atrium (stage 1)

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Re: Map Battle 40 - Atrium (stage 1)

Postby ErikKiller on Mon Nov 02, 2009 4:55 am

Oh wow I have to pull something amazing out before my map starts to look real bland compared to these.
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Re: Map Battle 40 - Atrium (stage 1)

Postby Generalvivi on Mon Nov 02, 2009 5:18 am

AWWW YEAH!!! This is going to bring out some SWEET Geometry I can already feel it :D!
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Re: Map Battle 40 - Atrium (stage 1)

Postby Ennui on Mon Nov 02, 2009 5:34 am

This battle is one to watch, atrium architecture is super curvy and complicated in some cases and I can't wait to see all of the beautiful complex geometry.

If I don't see a single impluvium in any of these maps though I'm going to be real disappointed in you guys!
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Re: Map Battle 40 - Atrium (stage 1)

Postby Phott on Mon Nov 02, 2009 6:56 am

'sup

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Re: Map Battle 40 - Atrium (stage 1)

Postby 904 on Mon Nov 02, 2009 7:33 am

Great response so far, I'm glad you like it! I hope you'll all be able to take it to the final stage, keep working on it. Let's see some really shiny entries :D

If I have time at all, I might even try myself ;)
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Re: Map Battle 40 - Atrium (stage 1)

Postby nub on Mon Nov 02, 2009 11:01 am

I was making a map some months back based on this screen shot:

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However, I could only find that one picture of the place, so I had little for reference. I ended up dropping the map and moving on to something different. If you ask me, that would make an amazingly good CSS map.
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Re: Map Battle 40 - Atrium (stage 1)

Postby Major Banter on Mon Nov 02, 2009 11:06 am

I'll see what I can do.

I mean, technically, run-down and old-school, it's still an atrium, right?

Right?
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Re: Map Battle 40 - Atrium (stage 1)

Postby Phott on Mon Nov 02, 2009 12:14 pm

Decided to fix it up so I could compile.
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Re: Map Battle 40 - Atrium (stage 1)

Postby srredfire on Mon Nov 02, 2009 12:25 pm

nub wrote:I was making a map some months back based on this screen shot:

Image

However, I could only find that one picture of the place, so I had little for reference. I ended up dropping the map and moving on to something different. If you ask me, that would make an amazingly good CSS map.


Try looking in Dubai. They have some awesome places as well.
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Re: Map Battle 40 - Atrium (stage 1)

Postby The Doctor on Mon Nov 02, 2009 2:05 pm

Is there a broken glass decal I can use so it looks like a window has been smashed and the pieces are all over the floor?
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Re: Map Battle 40 - Atrium (stage 1)

Postby source-maps on Mon Nov 02, 2009 2:24 pm

you could try and make it, wouldn't we that hard
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Re: Map Battle 40 - Atrium (stage 1)

Postby Echo51 on Mon Nov 02, 2009 3:13 pm

I hope you guys know how to use func_detail :noob: or your prepared to take thousands of puppies lives..
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Re: Map Battle 40 - Atrium (stage 1)

Postby Dr. Delta on Mon Nov 02, 2009 3:52 pm

you're
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Re: Map Battle 40 - Atrium (stage 1)

Postby ErikKiller on Mon Nov 02, 2009 4:08 pm

Echo51 wrote:I hope you guys know how to use func_detail :noob: or your prepared to take thousands of puppies lives..

Nah I make everything a displacement. EVERY. THING.
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Re: Map Battle 40 - Atrium (stage 1)

Postby MNM on Mon Nov 02, 2009 4:19 pm

And then func_detail it!!
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