Map Battle 40 - Atrium (stage 1)

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Re: Map Battle 40 - Atrium (stage 1)

Postby ErikKiller on Mon Nov 02, 2009 4:23 pm

MNM wrote:And then func_detail it!!

And then add pillars THROUGH the floor and then. CARVE.
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Re: Map Battle 40 - Atrium (stage 1)

Postby Major Banter on Mon Nov 02, 2009 4:43 pm

No no no!

Carve the floor into the cylinders!

Jeesus.
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Re: Map Battle 40 - Atrium (stage 1)

Postby ErikKiller on Mon Nov 02, 2009 5:36 pm

Jeesus sind siin küll ei aita.
I'd post some more pics with the entrance area and the impluvium but Imagesha- is magically working now.
Here ya go:
Doors will go here,
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Rainwater will go here,
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Re: Map Battle 40 - Atrium (stage 1)

Postby Phott on Mon Nov 02, 2009 6:20 pm

Now that is awesome erik.
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Re: Map Battle 40 - Atrium (stage 1)

Postby magoc on Mon Nov 02, 2009 7:57 pm

Worked on it some more. Trying to get a modern look to it. with the combi wood, metal and glass. Going to make the framework for the glass roof a bit sleeker. Could be a mall or a hospital, whatever it needs to be for the next stage :P

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Re: Map Battle 40 - Atrium (stage 1)

Postby ErikKiller on Mon Nov 02, 2009 8:05 pm

Grah the Imageshack with it's 504's.
Well anyway, added some "storefronts" don't know if there's a real point of expanding INTO them. Maybe gotta detail the outsides.
In main lobbyareawhatever:
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Near the entrance:
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Overview:
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Suggestions?
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Re: Map Battle 40 - Atrium (stage 1)

Postby Phott on Mon Nov 02, 2009 8:29 pm

I really like it erik, but it looks more like a big hotel at the moment then an atrium.
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Re: Map Battle 40 - Atrium (stage 1)

Postby ErikKiller on Mon Nov 02, 2009 9:24 pm

Phott wrote:I really like it erik, but it looks more like a big hotel at the moment then an atrium.

I see where you're aiming. Bah I must look into it!!
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Re: Map Battle 40 - Atrium (stage 1)

Postby Jangalomph on Mon Nov 02, 2009 9:25 pm

Ennui wrote:This battle is one to watch, atrium architecture is super curvy and complicated in some cases and I can't wait to see all of the beautiful complex geometry.

If I don't see a single impluvium in any of these maps though I'm going to be real disappointed in you guys!


Well considering mine is like greek/roman atrium, i surely will have a impluvium. :-D
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Has anyone really been far even as decided to use even go want to do look more like?
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Re: Map Battle 40 - Atrium (stage 1)

Postby ErikKiller on Mon Nov 02, 2009 9:28 pm

One step ahead of you Janga! I think.
Anyway,
Googleth hath returneth to help myself!
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And now to uh. Sleep.
I need sleep.
Anyway, I EXPECT TO SEE ATRIAS IN THE MORNING!
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Re: Map Battle 40 - Atrium (stage 1)

Postby mjoeen on Mon Nov 02, 2009 9:49 pm

Why is it just modern designs you guys aim for?
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Re: Map Battle 40 - Atrium (stage 1)

Postby Dionysos on Mon Nov 02, 2009 9:58 pm

mjoeen wrote:Why is it just modern designs you guys aim for?


Computer people tend to be disgusted by the past :-D

Some WIPs soon I hope. Keep it coming people, gonna end up with some great architecture here.
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Re: Map Battle 40 - Atrium (stage 1)

Postby 904 on Mon Nov 02, 2009 10:35 pm

Alot of 'grandeur' in these WIP's.
You'll end up having so much to show off, but just 3 screenshots to do so ;)
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Re: Map Battle 40 - Atrium (stage 1)

Postby The Doctor on Mon Nov 02, 2009 11:05 pm

904 wrote:Alot of 'grandeur' in these WIP's.
You'll end up having so much to show off, but just 3 screenshots to do so ;)


Or nothing when they're buried under compile errors, or just plain give up. I hope not though, I want to see this maps finished.
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Re: Map Battle 40 - Atrium (stage 1)

Postby vcool on Mon Nov 02, 2009 11:49 pm

It looks good everyone, but in the end you're just copypasting one very good looking floor 20 times vertically.

Maybe try something assymetric?
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