Map battle 47 - Time

Your chance to get creative and take part in the various design challenges

Moderators: 904, Zecrah

Map battle 47 - Time

Postby 904 on Fri Sep 03, 2010 9:10 pm

Time to start a new battle, another broad theme this time.

Theme
Show us your interpretation of the theme Time.

Goal
Make a map in an official Valve Source engine game that fits the given theme, make it as visually pleasing as you can, it does not have to be playable.

Deadline
The deadline for this battle is set on Friday September 24th. The battle will be closed at 22:00 GMT that day. For a conversion of the the closing time to your own location, check this.

Basic Rules
  • Three final screenshots max
  • You should use an official Valve Source engine game
  • Custom content is more than welcome

Full rules
You can find the full rules here. If you've got any questions about the theme, the rules or the battles in general, either post in this thread or PM me (904).

Good luck!
Good luck and get mapping!
Please post W.I.P. shots and don't forget to mark your final screenshots. And repost if you submitted really early ;)
904
Design Section Moderator
 
Joined: Tue Aug 30, 2005 9:26 pm
Location: Gitmo-nation Lowlands

Re: Map battle 47 - Time

Postby vcool on Fri Sep 03, 2010 9:29 pm

OK, since this idea isn't particularly creative, I'm gonna claim it now. It'll be a river with various states of <subject> on the shores, with <subject> being considered.
Image

Neighborhood Forum Elitist
User avatar
vcool
Veteran
Veteran
 
Joined: Fri Jun 23, 2006 1:03 am
Location: USSR

Re: Map battle 47 - Time

Postby Ark11 on Fri Sep 03, 2010 9:56 pm

Hmmm, original theme. I like it. This time I will enter try to enter!
"Drop kick me Jesus, through the goalposts of life." - Robert Bare
User avatar
Ark11
Senior Member
Senior Member
 
Joined: Mon May 24, 2010 10:02 pm
Location: Sydney, Australia

Re: Map battle 47 - Time

Postby MNM on Fri Sep 03, 2010 10:02 pm

Ark11 wrote:This time I will enter try to enter!

:lol:
When in doubt, VDC.
User avatar
MNM
Pheropod
Pheropod
 
Joined: Thu Oct 02, 2008 6:13 pm
Location: Norway

Re: Map battle 47 - Time

Postby Plague on Fri Sep 03, 2010 10:51 pm

time...
Could have been better...

But time....

Hmmmmm
Contact. The EU welcomes the pain free. That's emotional impact.
I actually think limitation is good for creativity. If we had an engine that could do everything, we would be in trouble. It gives us focus. ~~ Randy Lundeen
User avatar
Plague
Veteran
Veteran
 
Joined: Tue Jun 22, 2010 7:12 pm

Re: Map battle 47 - Time

Postby Fedora on Sat Sep 04, 2010 12:11 am

inspiring theme imo. I promise to start something but not necessarily finish it.
I livestream and do hardcore play-by-play analysis of my mapping.
[Been on hiatus due to technical difficulties - starting again soon]
User avatar
Fedora
Regular
Regular
 
Joined: Mon Jan 11, 2010 6:09 am
Location: US

Re: Map battle 47 - Time

Postby Surfa on Sat Sep 04, 2010 12:30 am

I call dips on
Image
Surfa
May Contain Skills
May Contain Skills
 
Joined: Sun Dec 30, 2007 3:04 pm

Re: Map battle 47 - Time

Postby Ark11 on Sat Sep 04, 2010 2:53 am

Surfa, thats unoriginal and your just ripping off Salvador Dali's work! Don't do that, you'll look like an ass! :(
"Drop kick me Jesus, through the goalposts of life." - Robert Bare
User avatar
Ark11
Senior Member
Senior Member
 
Joined: Mon May 24, 2010 10:02 pm
Location: Sydney, Australia

Re: Map battle 47 - Time

Postby nub on Sat Sep 04, 2010 2:56 am

Awesome job getting the next battle up in such a short time. I think I've got a great idea for this one too.
User avatar
nub
Veteran
Veteran
 
Joined: Tue Nov 15, 2005 1:11 am
Location: Charlotte, NC, US

Re: Map battle 47 - Time

Postby The Doctor on Sat Sep 04, 2010 2:57 am

Ark11 wrote:Surfa, thats unoriginal and your just ripping off Salvador Dali's work! Don't do that, you'll look like an ass! :(


And it'll come out like shit in Source anyway.
"We're the Moe Syzlak experience featuring Homer."
User avatar
The Doctor
Pheropod
Pheropod
 
Joined: Mon Jul 02, 2007 3:40 pm

Re: Map battle 47 - Time

Postby Ark11 on Sat Sep 04, 2010 6:58 am

Would 'Boarding Time at a train station' fit into the theme?
"Drop kick me Jesus, through the goalposts of life." - Robert Bare
User avatar
Ark11
Senior Member
Senior Member
 
Joined: Mon May 24, 2010 10:02 pm
Location: Sydney, Australia

Re: Map battle 47 - Time

Postby 904 on Sat Sep 04, 2010 7:12 am

^ Why not?
904
Design Section Moderator
 
Joined: Tue Aug 30, 2005 9:26 pm
Location: Gitmo-nation Lowlands

Re: Map battle 47 - Time

Postby BubbleQ on Sat Sep 04, 2010 8:39 am

Image
Credits to PcGamer Sweden :D
---------------------------------
I am a happy mapper!
Archlinux
User avatar
BubbleQ
1337 p0st3r
1337 p0st3r
 
Joined: Sat Jun 07, 2008 11:03 pm
Location: Sweden, Steungsund

Re: Map battle 47 - Time

Postby Gary on Sat Sep 04, 2010 9:02 am

Image

Maybe I'll work on it later.

It could work... Freeman is a doctor and he has "traveled through time" in a way.
Have a question related to modding or something I posted? Something that needs staff attention? I haven't been active lately, but feel free to PM me or message me on Steam(link below)

User avatar
Gary
Interlopers Staff
Interlopers Staff
 
Joined: Wed Dec 16, 2009 12:40 am
Location: USA, FL

Re: Map battle 47 - Time

Postby Hollow on Sat Sep 04, 2010 11:45 am

Someone was bound to do the tardis/time lord lol
User avatar
Hollow
Ubisoft/Monothetic
 
Joined: Thu Aug 14, 2008 12:38 pm
Location: London, UK
Next

Return to Design Section

Who is online

Users browsing this forum: No registered users