Map battle 47 - Time

Your chance to get creative and take part in the various design challenges

Moderators: 904, Zecrah

Re: Map battle 47 - Time

Postby ROFLhacks on Thu Sep 09, 2010 12:35 am

Fortune tellers make a killing nowadays
Fortune tellers make a killing nowadays
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Re: Map battle 47 - Time

Postby 904 on Sat Sep 11, 2010 8:18 pm

2 weeks to go. Any action?
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Re: Map battle 47 - Time

Postby ErikKiller on Sat Sep 11, 2010 10:17 pm

904 wrote:2 weeks to go. Any action?

Sure big-guy :wink:
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Re: Map battle 47 - Time

Postby Phott on Sat Sep 11, 2010 11:10 pm

Not a big fan of the theme, it's just my lack of imagination.
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Re: Map battle 47 - Time

Postby Plague on Sat Sep 11, 2010 11:25 pm

got demoralized with the last battle, Also "Time" is such a broad theme.
Contact. The EU welcomes the pain free. That's emotional impact.
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Re: Map battle 47 - Time

Postby Armageddon on Sat Sep 11, 2010 11:30 pm

Your theme sucks! There.
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Re: Map battle 47 - Time

Postby Phott on Sat Sep 11, 2010 11:32 pm

Armageddon wrote:Your theme sucks! There.

Cut him some slack, it's not easy running this. Show some respect.
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Re: Map battle 47 - Time

Postby ad_hominem on Sat Sep 11, 2010 11:35 pm

I quite like the idea of this theme. I've not got the time (hah!) to do anything with it though. If I did, I'd base it on the Pink Floyd song.

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Re: Map battle 47 - Time

Postby Hollow on Sat Sep 11, 2010 11:38 pm

I was planning to put myself up for being design mod after banter stood down, even went round asking everyone who they would like and sent Blink a PM about it....as I actually thought 904 was inactive at the time. I hope he doesnt share a similar fate, as the battles are starting to be hit and miss all the time at the moment.
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Re: Map battle 47 - Time

Postby srredfire on Sun Sep 12, 2010 12:49 am

Hollow wrote:I was planning to put myself up for being design mod after banter stood down, even went round asking everyone who they would like and sent Blink a PM about it....as I actually thought 904 was inactive at the time. I hope he doesnt share a similar fate, as the battles are starting to be hit and miss all the time at the moment.


I thought we were going for me to be it :<
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Re: Map battle 47 - Time

Postby Hollow on Sun Sep 12, 2010 2:20 am

Or you, OR BOTH OF US MAYBE YEAH LOLE.
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Re: Map battle 47 - Time

Postby Ark11 on Sun Sep 12, 2010 4:45 am

Armageddon wrote:Your theme sucks! There.

To put it abruptly, yeah...
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Re: Map battle 47 - Time

Postby Furling on Sun Sep 12, 2010 2:34 pm

I think the theme is quite good, I actually got two in my opinion decent ideas for it:
First idea- a medieval village with a few destroyed medieval houses and a river. The theme here lies in the fact, that in the water reflection all the houses are intact as they were years before destruction.
The second idea was a bit more simple- a damaged clock-tower, where trough the cracks and missing bricks you can see the inside. And in there, rather than just gears, you see a desert with gears stuck in the "sands of time"

Both ideas require a little imagination to get them work, but it's possible and if done properly they would look awesome. Ironically, due to my mod work as well as university I don't have the actual time or desire to participate in map battles..

The point I tried to make here, is that anyone can make something for any theme, the problem is whether people have time or motivation to participate.
So, if you want for map battles to be popular, you should think more on how to motivate people to want to participate (rewards, rankings, a spotlight on the front page or stuff like that).

At least that's what I think about this
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Re: Map battle 47 - Time

Postby Nightwolf70 on Tue Sep 14, 2010 7:25 pm

I was throwing around a few ideas for this one being a giant clock -

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The other was like the inside of an hour glass where you can see the world outside and you can climb down through the sand to the bottom. But I dont have a clue how to do it!
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Re: Map battle 47 - Time

Postby Ark11 on Wed Sep 15, 2010 7:54 am

May not be very original but i like it:
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