Map Battle 48 - Shelter [OVER]

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Re: Map Battle 48 - Shelter [2 DAYS LEFT]

Postby Kosire on Wed Feb 09, 2011 10:17 pm

Ark11 wrote:Final


Needs dustmotes and volumetric model.. and something on the bare walls with the windows.
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Re: Map Battle 48 - Shelter [2 DAYS LEFT]

Postby Ark11 on Wed Feb 09, 2011 11:25 pm

Kosire wrote:
Ark11 wrote:Final


Needs dustmotes and volumetric model.. and something on the bare walls with the windows.

No, it doesn't. :wink:
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Re: Map Battle 48 - Shelter [2 DAYS LEFT]

Postby BubbleQ on Thu Feb 10, 2011 2:16 pm

FINALS

Hey guys, I have done some work now and think I am done. It may feel abit empty and so but I did not really planned out this anygood so I just want to see how it goes :) It also got very dark, dunno really why but it did not act as the lightning does in older source games?
It was a great theme anyway, just wish that I had put more time into it, and also I need to learn modeling. Cuse the things I first wanted to do was not present as premade props in hammer :P

But I have allways liked the fortress kind of shelter, that something has been builded up for some time. That is what I tried to recreate somewhat.
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Re: Map Battle 48 - Shelter [LAST DAY]

Postby Jangalomph on Fri Feb 11, 2011 3:39 am

FINALS
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never got the time to finish it.. but always next map battle :P
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Has anyone really been far even as decided to use even go want to do look more like?
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Re: Map Battle 48 - Shelter [LAST DAY]

Postby TheDanishMaster on Fri Feb 11, 2011 6:47 am

jangalomph wrote:FINALS

never got the time to finish it.. but always next map battle :P


Haven't I seen those pictures before? :smt023
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Re: Map Battle 48 - Shelter [LAST DAY]

Postby cz_squishy on Fri Feb 11, 2011 8:10 am

And we are done
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Re: Map Battle 48 - Shelter [OVER]

Postby 904 on Fri Feb 11, 2011 8:28 pm

Good battle everybody. Nice going.

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