Map Battle 5 : Generator

Your chance to get creative and take part in the various design challenges

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Postby amckern on Sun Sep 11, 2005 2:59 pm

@BeefnCheez

All the rock is nature/rockwall015a

I have an env_steam, and differing luxel sizes, thats prob why it looks good, and diffrent on some walls

And, i'm not going to use custom textures if i can help it (Hammer is setup for nightfall, so you will never know)

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I wont relase my map, becuase it has very cheap lighting styles, the doors, are light with a texture light, on the door side of a null brush, and the pipe is also a texture light, all but the side you can see

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Postby 5eyes on Sun Sep 11, 2005 4:52 pm

Ok i'm basically totally new to mapping so dont hurt me

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i got this idea after seeing a picture of a levee in lousiana, good luck to all who r there

anyways i want to add water comming out of the pipe but i got no idea how to make moving water, if anyone knos how or has a tuturial i could look at plz tell me

also for the first pic i'm already altering the map so on the left side u dont see the the wall suddenly stop
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Postby Dead-Inside on Sun Sep 11, 2005 8:10 pm

Moving water isn't avavible yet. Though there was something about it in the art forum not too long ago I believe.
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Postby amckern on Mon Sep 12, 2005 4:49 am

use a animated texture, with some env_sprites - clasic, old school way
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Postby PaulH on Mon Sep 12, 2005 5:19 pm

compy905 wrote:I love those screens Kolezan, reminds me of Frankenstein.


Shit.

Well i'm gonna carry on with mine anyway, i was doing a frankenstein based one, but its more gothic looking than kolezans so hopefully that should set it apart sufficiently... :? ugh
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Postby compy905 on Mon Sep 12, 2005 5:47 pm

PaulH wrote:
compy905 wrote:I love those screens Kolezan, reminds me of Frankenstein.


Shit.

Well i'm gonna carry on with mine anyway, i was doing a frankenstein based one, but its more gothic looking than kolezans so hopefully that should set it apart sufficiently... :? ugh


Post some screens. Lets see the progress.
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Postby PaulH on Mon Sep 12, 2005 6:31 pm

I'll post some before the end don't worry, it won't be a last day thing
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Postby Kolezan on Mon Sep 12, 2005 7:32 pm

PaulH wrote:I'll post some before the end don't worry, it won't be a last day thing


I think I'm done with mine, but i'll probably bring up hammer and work on it some more sometime.
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Postby Marked970 on Wed Sep 14, 2005 4:32 am

Pretty nice, the other map battles were insane!

I'm going to see what I can't do for this, but mapping isn't my forte.
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Postby BaRRaKID on Wed Sep 14, 2005 9:06 am

it ends on monday, you wont have much time, but still gl ;)

and waths up with every1 else work? lets some some screenshots ppl :)
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Postby Kolezan on Wed Sep 14, 2005 11:09 am

BaRRaKID wrote:and waths up with every1 else work? lets some some screenshots ppl :)

Ok, here it is. I'm afraid it might be a little to bright, but that's because of the teslas. But if I don't say anything else, these will be my final pics:

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Postby Ale on Wed Sep 14, 2005 7:51 pm

Now thats hot, amazing
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Postby BaRRaKID on Wed Sep 14, 2005 8:48 pm

thats really sexy gj :)
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Postby Mr_E on Wed Sep 14, 2005 8:58 pm

:shock:

i am so dead :P

great job anyway :smt023
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Postby chromaphobic on Wed Sep 14, 2005 10:47 pm

Shoot, I really wanted to participate again, but it looks like it's not gonna happen. I've had no time to get much work done and the next few days don't look promising. I've gotten a little bit done, so I'm going to really try to finish at least a small enough part of it to take at least a single screenshot, but I have my doubts.

Still, all the work everybody else is doing looks great! Can't wait to see all the final products!
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