- aim_crates by -Andy-:
Its a really small map, perfect for 1vs1 games up to 3 or 4vs4. It has rain effects, some nice displacements, and a good brush work. The map has two spawn points, wich are identical, and a path conecting them. The weapons are very well positioned, having both teams starting with Colt and grenades, and having also the possiblity to pick a AK47 in the midlle and a awp on the top of a crate. Like the name says its filled up crates, but that isnt such a big disadvantage, the map is still really fun to play.
- aim_neighborhood by CrapinaBottle:
This maps has a really nice ambience, its set in a small village block, it has a few houses around, a lake, a bar, etc. Also to provide some cover there are a few props scatered around, wich prove to be very eficient. The spawns are diferent, but still balanced enough, altough the CT have a small advantage at start, the terrorists have more cover after they exit it. Both teams start with their respective secondary weapon and a Colt rifle, and those are the only weapons avaiable. The bad part i would say are the textures, wich are a bit to repetitive, but they give a warm look to the map. it's a big and open map, could be perfect to be used as a awp map, but still has enough cover for some rifle action.
i'll update the rest once i've time, since my computer isnt cooperating that much, plus a download link will be added at the end.
- aim_supply by sixThree -
This map is set on a warehouse, it has lots of crates and other props, wich add lots of cover in the map. You can buy any gun you want in this map, wich is a bit of a disadvantage since if one gets a awp it ends out to be to easy to overpower the other team. The map is equal for both sides, really big, and allows the player to advance to the other side without being noticed, wich provides lots of fun.
- fy_citadel by Jman -
We couldnt have a map pack without the combine themed map, so here it is. This is another mirror map, both sides are equal, and you can buy any gun you want. It has some combine props spread around the map to provide cover, most of them prove to be usefull. Its also easy for a player to get to the other side without being noticed and catch the enemy by surprise. Grenades are really usefull on this map, and the team that uses them better will probablly win the round. The fake white light trick sometimes is to strong and blocks the player vision, wich is both good and bad, since this only happens in the midlle, makes a bit harder to get to the other side then if it wasnt there,
- fy_colosseum by GeneralDisarray -
A map that brings us back to the roman empire days, and does it really well. Its themed as a roman colosseum, with big walls providing cover, and turning this map in almost a labirint. Its really easy for some one to be caught of guard, and be stabbed in the back. Its has all the guns in the floor, including secundary guns, and no awp, wich wouldnt be effective anyway. The lights and textures look nice and fit the map theme really well. Its a realy fun and hard to play map.
- fy_hoc by salyerA -
This is one of the really original maps in the pack. Your playing in the midle of a house of cards, wich can be a litle confusing at start, but its really fun at the end. The layout is a bit confusing, but once you learn it, there arent any big secrets about it. All the weapons are on the floor, and theres a awp on the top of the castle. The big problem would be the low fps you get once playing, but there isnt much you can do about that.
- fy_hibrid by Reeke -
Another original map made by our map battle specialist Reeke. One can't really tell the theme of this map, the only thing we can say is that it's really impressive. The displacement work is amasing, and the waterfall gives the final touch, only the combine barracades are a bit out of the theme. all the players start with the dual elites, and can pick up the rest of the guns on the floor. There are altough two problems with this map, one being the low fps problem, and the other is one fo the lights wich blinds the palyers while they are getting out fo the spawn points, i havent yet discovered how this affects the gameplay.
- fy_inca by Avtraz -
We cant talk about fy maps without mentioning the over rated fy_iceworld, and all of is 1000 clones, and here is a decent one. The layout has some cahnges, since you can get on top of the "buildings". In terms of looks, its has a more yellow theme, with some displacements and grass sprites, plus rain. The rest is the typical iceworld clone, all the guns are on the floor, execept for having the buy areas on the top of the buildings, plus some grenades to pick up on each side
- fy_naive by Athlete -
This must be the most original map out of them all. The theme is.. well a toy box. You can find legos, a doll house, a chess table, amoung other toys. Surprising enough this all makes a really nice gameplay, wich is both hard and fun. There is no awp in the map, wich would be a weapon to strong here, but you do have a scout. The only problem in the map, the same with the other more original maps is the fps wich are extremelly low, making it bad for online play, but we can forgive that do to the amount of detail the map has.

















