Special Battle: The Hidden Source

Your chance to get creative and take part in the various design challenges

Moderators: 904, Zecrah

Postby Deckaux on Sun Dec 11, 2005 9:47 pm

Yes, I know. You don't care about eyecandy. This will be my contribution:

Image

There's still a lot of work to do - no skybox and no soundscapes are existing until now - but I hope to manage that until dec 15th. Otherwise I'd have to dump this...
Image
ImageImage
User avatar
Deckaux
Regular
Regular
 
Joined: Sat Oct 22, 2005 7:44 pm
Location: Eyecandy Core

Postby Blink on Sun Dec 11, 2005 10:16 pm

Looks fab
User avatar
Blink
Cool 'n that
Cool 'n that
 
Joined: Fri Oct 08, 2004 4:16 pm
Location: UK

Postby BaRRaKID on Sun Dec 11, 2005 10:18 pm

i love eye candy ;) great screenshot! i just love maps with nice brushwork.
I've no sign
BaRRaKID
Veteran
Veteran
 
Joined: Sun Oct 10, 2004 1:46 pm
Location: PORTUGAL!!!

Postby Ale on Mon Dec 12, 2005 4:53 pm

Deckaux wrote:Yes, I know. You don't care about eyecandy. This will be my contribution:

Image

There's still a lot of work to do - no skybox and no soundscapes are existing until now - but I hope to manage that until dec 15th. Otherwise I'd have to dump this...


Holy headcrab thats amazing :shock:
Image
User avatar
Ale
May Contain Skills
May Contain Skills
 
Joined: Fri Jul 29, 2005 9:03 am
Location: Earth

Postby Deckaux on Mon Dec 12, 2005 5:18 pm

More WIP:

[1] [2] [3] [4] [5] [6]
Image
ImageImage
User avatar
Deckaux
Regular
Regular
 
Joined: Sat Oct 22, 2005 7:44 pm
Location: Eyecandy Core

Postby Kris on Mon Dec 12, 2005 5:31 pm

:shock: That is fantastic!
YokaI wrote:Holy shit?! thats huge cheese
Kris
Been Here A While
Been Here A While
 
Joined: Wed Jun 01, 2005 7:04 pm
Location: Middlesbrough

Postby Jest@ on Mon Dec 12, 2005 5:34 pm

Sweet lord above, that's beautiful. Shame that there's no competition yet for it to piss all over!

oh man, that's great, good good stuff.
Highlight to read:
It was earth all along
User avatar
Jest@
Veteran
Veteran
 
Joined: Mon Nov 22, 2004 1:50 am
Location: London UK

Postby Ale on Mon Dec 12, 2005 7:19 pm

speechless :shock:

*look gabe* :P
Image
User avatar
Ale
May Contain Skills
May Contain Skills
 
Joined: Fri Jul 29, 2005 9:03 am
Location: Earth

Postby Caste on Mon Dec 12, 2005 7:42 pm

Deckaux wrote:More WIP:

[1] [2] [3] [4] [5] [6]

just give him the money now
Image
I got my propaganda, I got revisionism
I got my violence in high def ultra-realism
all a part of this great nation
User avatar
Caste
May Contain Skills
May Contain Skills
 
Joined: Tue Mar 22, 2005 4:20 pm

Postby Avtraz on Mon Dec 12, 2005 7:53 pm

Fantastic work!
Image
User avatar
Avtraz
Been Here A While
Been Here A While
 
Joined: Sun Mar 13, 2005 8:30 pm
Location: Pirate Ship

Postby tr0mb0ne on Mon Dec 12, 2005 8:33 pm

So do we get to start a regular one now?
92% of teens suffer frr0meerssewresrvevrschegyicryurfsutfrcgykcruighseryicgsry3763 3 3g34uuu4gu 338woq3ui4h3il450[[[[ejr3hw4b34ki3oqnh2nu3nlo``bn 3ko;324n234jbe5tet6.,w4jk5jil5kpwv ,l';eeeeg
User avatar
tr0mb0ne
Sir Post-a-lot
Sir Post-a-lot
 
Joined: Sun Aug 07, 2005 2:12 pm
Location: Canada

Postby BaRRaKID on Mon Dec 12, 2005 8:59 pm

it's not over yet! and why are you asking? you don't even join the battles :P
I've no sign
BaRRaKID
Veteran
Veteran
 
Joined: Sun Oct 10, 2004 1:46 pm
Location: PORTUGAL!!!

Postby Deckaux on Mon Dec 12, 2005 9:09 pm

Yeah! Fight me! Image

By the way, there's still a possibility that my map won't be released at all, because of this odd lagging-problem; when I'm entering the great hall (seen on the first screenshot), the 'unaccounted' and 'dynamic light rendering' bars are exploding without any reasons.

The 'unaccounted'-one is the one that frightens me the most since I don't even know what it means...
Image
ImageImage
User avatar
Deckaux
Regular
Regular
 
Joined: Sat Oct 22, 2005 7:44 pm
Location: Eyecandy Core

Postby Deckaux on Mon Dec 12, 2005 9:52 pm

reeke wrote:if you have point_spotlights turn off the dynamic light flag (you wont notice a difference in looks, but massive performance boost)


Thanks reeke, but they're already off. I'm trying to find the brush / entity through trial&error - deleting areas, compiling and seeing if it's better.
Image
ImageImage
User avatar
Deckaux
Regular
Regular
 
Joined: Sat Oct 22, 2005 7:44 pm
Location: Eyecandy Core

Postby BaRRaKID on Tue Dec 13, 2005 1:13 am

i thank you can still send in the map, and if it wins you can optimize it later. Ask zombie@computer to see if he can help you out
I've no sign
BaRRaKID
Veteran
Veteran
 
Joined: Sun Oct 10, 2004 1:46 pm
Location: PORTUGAL!!!
PreviousNext

Return to Design Section

Who is online

Users browsing this forum: No registered users

cron