BaRRaKID wrote:here is a screenshot of mine:
still lots of work to do, but i think i can make it to the deadline.
Don't be like bad_boy >:(
It is currently Fri May 31, 2024 4:45 am
BaRRaKID wrote:here is a screenshot of mine:
still lots of work to do, but i think i can make it to the deadline.



Highlight to read:It was earth all along


Jest@ wrote:nice, looks good...not too sure about that rock on the left, looks abit odd stickin' out the wall...also, bit of a texture-repetition problem in that same area, dunno how much you can do about that. Nice texture, nice displaceent work though, good job so far!!


Hemuuuli wrote:Jest@ wrote:nice, looks good...not too sure about that rock on the left, looks abit odd stickin' out the wall...also, bit of a texture-repetition problem in that same area, dunno how much you can do about that. Nice texture, nice displaceent work though, good job so far!!
Thx, texture-repation is rght now my biggest proplem. Thats why I have some prop rocks around there. You can see only that one popping from wall
I might also add rain coming trought from hole up there. (You can't see it well from pic.)

Flufd wrote:Try using a blend texture for your rock. I find it helps to break up the monotony of repeating textures.







reeke wrote:Best one yet
But the lights look out of place. Either remove them or create wooden shafts with wires to look as if the lights are getting power from somewhere


\dux wrote:I think that cave would benefit a great deal from either a nature texture with an alpha (unless the one you're using already has one) so it can break up the repition. Or increase the scale slightly so it doesn't repeat so frequently.


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